#[non_exhaustive]pub enum CreateRenderPipelineError {
Show 25 variants
ColorAttachment(ColorAttachmentError),
Device(DeviceError),
Implicit(ImplicitLayoutError),
ColorState(u8, ColorStateError),
DepthStencilState(DepthStencilStateError),
InvalidSampleCount(u32),
TooManyVertexBuffers {
given: u32,
limit: u32,
},
TooManyVertexAttributes {
given: u32,
limit: u32,
},
VertexStrideTooLarge {
index: u32,
given: u32,
limit: u32,
},
UnalignedVertexStride {
index: u32,
stride: BufferAddress,
},
InvalidVertexAttributeOffset {
location: ShaderLocation,
offset: BufferAddress,
},
ShaderLocationClash(u32),
StripIndexFormatForNonStripTopology {
strip_index_format: Option<IndexFormat>,
topology: PrimitiveTopology,
},
ConservativeRasterizationNonFillPolygonMode,
MissingFeatures(MissingFeatures),
MissingDownlevelFlags(MissingDownlevelFlags),
Stage {
stage: ShaderStages,
error: StageError,
},
Internal {
stage: ShaderStages,
error: String,
},
PipelineConstants {
stage: ShaderStages,
error: String,
},
UnalignedShader {
group: u32,
binding: u32,
size: u64,
},
BlendFactorOnUnsupportedTarget {
factor: BlendFactor,
target: u32,
},
PipelineExpectsShaderToUseDualSourceBlending,
ShaderExpectsPipelineToUseDualSourceBlending,
NoTargetSpecified,
InvalidResource(InvalidResourceError),
}
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
ColorAttachment(ColorAttachmentError)
Device(DeviceError)
Implicit(ImplicitLayoutError)
ColorState(u8, ColorStateError)
DepthStencilState(DepthStencilStateError)
InvalidSampleCount(u32)
TooManyVertexBuffers
TooManyVertexAttributes
VertexStrideTooLarge
UnalignedVertexStride
InvalidVertexAttributeOffset
ShaderLocationClash(u32)
StripIndexFormatForNonStripTopology
ConservativeRasterizationNonFillPolygonMode
MissingFeatures(MissingFeatures)
MissingDownlevelFlags(MissingDownlevelFlags)
Stage
Internal
PipelineConstants
UnalignedShader
BlendFactorOnUnsupportedTarget
PipelineExpectsShaderToUseDualSourceBlending
ShaderExpectsPipelineToUseDualSourceBlending
NoTargetSpecified
InvalidResource(InvalidResourceError)
Trait Implementations§
source§impl Clone for CreateRenderPipelineError
impl Clone for CreateRenderPipelineError
source§fn clone(&self) -> CreateRenderPipelineError
fn clone(&self) -> CreateRenderPipelineError
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CreateRenderPipelineError
impl Debug for CreateRenderPipelineError
source§impl Display for CreateRenderPipelineError
impl Display for CreateRenderPipelineError
source§impl Error for CreateRenderPipelineError
impl Error for CreateRenderPipelineError
source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl From<ColorAttachmentError> for CreateRenderPipelineError
impl From<ColorAttachmentError> for CreateRenderPipelineError
source§fn from(source: ColorAttachmentError) -> Self
fn from(source: ColorAttachmentError) -> Self
Converts to this type from the input type.
source§impl From<DepthStencilStateError> for CreateRenderPipelineError
impl From<DepthStencilStateError> for CreateRenderPipelineError
source§fn from(source: DepthStencilStateError) -> Self
fn from(source: DepthStencilStateError) -> Self
Converts to this type from the input type.
source§impl From<DeviceError> for CreateRenderPipelineError
impl From<DeviceError> for CreateRenderPipelineError
source§fn from(source: DeviceError) -> Self
fn from(source: DeviceError) -> Self
Converts to this type from the input type.
source§impl From<ImplicitLayoutError> for CreateRenderPipelineError
impl From<ImplicitLayoutError> for CreateRenderPipelineError
source§fn from(source: ImplicitLayoutError) -> Self
fn from(source: ImplicitLayoutError) -> Self
Converts to this type from the input type.
source§impl From<InvalidResourceError> for CreateRenderPipelineError
impl From<InvalidResourceError> for CreateRenderPipelineError
source§fn from(source: InvalidResourceError) -> Self
fn from(source: InvalidResourceError) -> Self
Converts to this type from the input type.
source§impl From<MissingDownlevelFlags> for CreateRenderPipelineError
impl From<MissingDownlevelFlags> for CreateRenderPipelineError
source§fn from(source: MissingDownlevelFlags) -> Self
fn from(source: MissingDownlevelFlags) -> Self
Converts to this type from the input type.
source§impl From<MissingFeatures> for CreateRenderPipelineError
impl From<MissingFeatures> for CreateRenderPipelineError
source§fn from(source: MissingFeatures) -> Self
fn from(source: MissingFeatures) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for CreateRenderPipelineError
impl RefUnwindSafe for CreateRenderPipelineError
impl Send for CreateRenderPipelineError
impl Sync for CreateRenderPipelineError
impl Unpin for CreateRenderPipelineError
impl UnwindSafe for CreateRenderPipelineError
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more