Struct webrender::render_target::AlphaRenderTarget

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pub struct AlphaRenderTarget {
    pub clip_batcher: ClipBatcher,
    pub vertical_blurs: FastHashMap<TextureSource, Vec<BlurInstance>>,
    pub horizontal_blurs: FastHashMap<TextureSource, Vec<BlurInstance>>,
    pub scalings: FastHashMap<TextureSource, Vec<ScalingInstance>>,
    pub zero_clears: Vec<RenderTaskId>,
    pub one_clears: Vec<RenderTaskId>,
    pub texture_id: CacheTextureId,
    pub clip_masks: ClipMaskInstanceList,
}
Expand description

Contains the work (in the form of instance arrays) needed to fill an alpha output surface (R8).

See RenderTarget.

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§clip_batcher: ClipBatcher§vertical_blurs: FastHashMap<TextureSource, Vec<BlurInstance>>§horizontal_blurs: FastHashMap<TextureSource, Vec<BlurInstance>>§scalings: FastHashMap<TextureSource, Vec<ScalingInstance>>§zero_clears: Vec<RenderTaskId>§one_clears: Vec<RenderTaskId>§texture_id: CacheTextureId§clip_masks: ClipMaskInstanceList

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impl RenderTarget for AlphaRenderTarget

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fn new( texture_id: CacheTextureId, _: DeviceIntSize, gpu_supports_fast_clears: bool, _: DeviceIntRect, ) -> Self

Creates a new RenderTarget of the given type.
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fn texture_id(&self) -> CacheTextureId

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fn add_task( &mut self, task_id: RenderTaskId, ctx: &RenderTargetContext<'_, '_>, gpu_cache: &mut GpuCache, gpu_buffer_builder: &mut GpuBufferBuilder, render_tasks: &RenderTaskGraph, clip_store: &ClipStore, transforms: &mut TransformPalette, )

Associates a RenderTask with this target. That task must be assigned to a region returned by invoking allocate() on this target. Read more
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fn needs_depth(&self) -> bool

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fn build( &mut self, _ctx: &mut RenderTargetContext<'_, '_>, _gpu_cache: &mut GpuCache, _render_tasks: &RenderTaskGraph, _prim_headers: &mut PrimitiveHeaders, _transforms: &mut TransformPalette, _z_generator: &mut ZBufferIdGenerator, _prim_instances: &[PrimitiveInstance], _cmd_buffers: &CommandBufferList, _gpu_buffer_builder: &mut GpuBufferBuilder, )

Optional hook to provide additional processing for the target at the end of the build phase.
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impl Serialize for AlphaRenderTarget

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.