Struct webrender::clip::ClipStore

source ·
pub struct ClipStore {
    pub clip_node_instances: Vec<ClipNodeInstance>,
    mask_tiles: Vec<VisibleMaskImageTile>,
    active_clip_node_info: Vec<ClipNodeInfo>,
    active_local_clip_rect: Option<LayoutRect>,
    active_pic_coverage_rect: PictureRect,
}
Expand description

The main clipping public interface that other modules access.

Fields§

§clip_node_instances: Vec<ClipNodeInstance>§mask_tiles: Vec<VisibleMaskImageTile>§active_clip_node_info: Vec<ClipNodeInfo>§active_local_clip_rect: Option<LayoutRect>§active_pic_coverage_rect: PictureRect

Implementations§

source§

impl ClipStore

source

pub fn new() -> Self

source

pub fn reset(&mut self)

source

pub fn get_instance_from_range( &self, node_range: &ClipNodeRange, index: u32, ) -> &ClipNodeInstance

source

pub fn set_active_clips( &mut self, prim_spatial_node_index: SpatialNodeIndex, pic_spatial_node_index: SpatialNodeIndex, clip_leaf_id: ClipLeafId, spatial_tree: &SpatialTree, clip_data_store: &DataStore<ClipIntern>, clip_tree: &ClipTree, )

Setup the active clip chains for building a clip chain instance.

source

pub fn set_active_clips_from_clip_chain( &mut self, prim_clip_chain: &ClipChainInstance, prim_spatial_node_index: SpatialNodeIndex, spatial_tree: &SpatialTree, clip_data_store: &DataStore<ClipIntern>, )

Setup the active clip chains, based on an existing primitive clip chain instance.

source

pub fn get_inner_rect_for_clip_chain( &self, clip_chain: &ClipChainInstance, clip_data_store: &DataStore<ClipIntern>, spatial_tree: &SpatialTree, ) -> Option<PictureRect>

Given a clip-chain instance, return a safe rect within the visible region that can be assumed to be unaffected by clip radii. Returns None if it encounters any complex cases, just handling rounded rects in the same coordinate system as the clip-chain for now.

source

pub fn build_clip_chain_instance( &mut self, local_prim_rect: LayoutRect, prim_to_pic_mapper: &SpaceMapper<LayoutPixel, PicturePixel>, pic_to_world_mapper: &SpaceMapper<PicturePixel, WorldPixel>, spatial_tree: &SpatialTree, gpu_cache: &mut GpuCache, resource_cache: &mut ResourceCache, device_pixel_scale: DevicePixelScale, world_rect: &WorldRect, clip_data_store: &mut DataStore<ClipIntern>, rg_builder: &mut RenderTaskGraphBuilder, request_resources: bool, ) -> Option<ClipChainInstance>

The main interface external code uses. Given a local primitive, positioning information, and a clip chain id, build an optimized clip chain instance.

source

pub fn begin_frame(&mut self, scratch: &mut ClipStoreScratchBuffer)

source

pub fn end_frame(&mut self, scratch: &mut ClipStoreScratchBuffer)

source

pub fn visible_mask_tiles( &self, instance: &ClipNodeInstance, ) -> &[VisibleMaskImageTile]

Trait Implementations§

source§

impl Default for ClipStore

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl MallocSizeOf for ClipStore

source§

fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
source§

impl Serialize for ClipStore

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
source§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.