pub struct ClipStoreScratchBuffer {
clip_node_instances: Vec<ClipNodeInstance>,
mask_tiles: Vec<VisibleMaskImageTile>,
}Fields§
§clip_node_instances: Vec<ClipNodeInstance>§mask_tiles: Vec<VisibleMaskImageTile>Trait Implementations§
Source§impl Default for ClipStoreScratchBuffer
impl Default for ClipStoreScratchBuffer
Source§fn default() -> ClipStoreScratchBuffer
fn default() -> ClipStoreScratchBuffer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ClipStoreScratchBuffer
impl RefUnwindSafe for ClipStoreScratchBuffer
impl Send for ClipStoreScratchBuffer
impl Sync for ClipStoreScratchBuffer
impl Unpin for ClipStoreScratchBuffer
impl UnwindSafe for ClipStoreScratchBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more