Struct webrender::prim_store::text_run::TextRunPrimitive

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pub struct TextRunPrimitive {
    pub used_font: FontInstance,
    pub glyph_keys_range: Range<GlyphKey>,
    pub reference_frame_relative_offset: LayoutVector2D,
    pub snapped_reference_frame_relative_offset: LayoutVector2D,
    pub shadow: bool,
    pub raster_scale: f32,
    pub requested_raster_space: RasterSpace,
}

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§used_font: FontInstance§glyph_keys_range: Range<GlyphKey>§reference_frame_relative_offset: LayoutVector2D§snapped_reference_frame_relative_offset: LayoutVector2D§shadow: bool§raster_scale: f32§requested_raster_space: RasterSpace

Implementations§

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impl TextRunPrimitive

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pub fn update_font_instance( &mut self, specified_font: &FontInstance, surface: &SurfaceInfo, spatial_node_index: SpatialNodeIndex, transform: &LayoutToWorldTransform, allow_subpixel: bool, raster_space: RasterSpace, spatial_tree: &SpatialTree, ) -> bool

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fn get_raster_space_for_prim( &self, prim_spatial_node_index: SpatialNodeIndex, low_quality_pinch_zoom: bool, device_pixel_scale: DevicePixelScale, spatial_tree: &SpatialTree, ) -> RasterSpace

Gets the raster space to use when rendering this primitive. Usually this would be the requested raster space. However, if the primitive’s spatial node or one of its ancestors is being pinch zoomed then we round it. This prevents us rasterizing glyphs for every minor change in zoom level, as that would be too expensive.

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pub fn request_resources( &mut self, prim_offset: LayoutVector2D, specified_font: &FontInstance, glyphs: &[GlyphInstance], transform: &LayoutToWorldTransform, surface: &SurfaceInfo, spatial_node_index: SpatialNodeIndex, allow_subpixel: bool, low_quality_pinch_zoom: bool, resource_cache: &mut ResourceCache, gpu_cache: &mut GpuCache, spatial_tree: &SpatialTree, scratch: &mut PrimitiveScratchBuffer, )

Trait Implementations§

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impl Debug for TextRunPrimitive

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for TextRunPrimitive

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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