pub struct PrimitiveScratchBuffer {
    pub clip_mask_instances: Vec<ClipMaskKind>,
    pub glyph_keys: Storage<GlyphKey>,
    pub border_cache_handles: Storage<RenderTaskId>,
    pub segments: Storage<BrushSegment>,
    pub segment_instances: Storage<SegmentedInstance>,
    pub gradient_tiles: Storage<VisibleGradientTile>,
    pub debug_items: Vec<DebugItem>,
    messages: Vec<DebugMessage>,
    pub required_sub_graphs: HashSet<PictureIndex, BuildHasherDefault<FxHasher>>,
    pub quad_segments: Vec<QuadSegment>,
}
Expand description

Contains various vecs of data that is used only during frame building, where we want to recycle the memory each new display list, to avoid constantly re-allocating and moving memory around. Written during primitive preparation, and read during batching.

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§clip_mask_instances: Vec<ClipMaskKind>

Contains a list of clip mask instance parameters per segment generated.

§glyph_keys: Storage<GlyphKey>

List of glyphs keys that are allocated by each text run instance.

§border_cache_handles: Storage<RenderTaskId>

List of render task handles for border segment instances that have been added this frame.

§segments: Storage<BrushSegment>

A list of brush segments that have been built for this scene.

§segment_instances: Storage<SegmentedInstance>

A list of segment ranges and GPU cache handles for prim instances that have opted into segment building. In future, this should be removed in favor of segment building during primitive interning.

§gradient_tiles: Storage<VisibleGradientTile>

A list of visible tiles that tiled gradients use to store per-tile information.

§debug_items: Vec<DebugItem>

List of debug display items for rendering.

§messages: Vec<DebugMessage>

List of current debug messages to log on screen

§required_sub_graphs: HashSet<PictureIndex, BuildHasherDefault<FxHasher>>

Set of sub-graphs that are required, determined during visibility pass

§quad_segments: Vec<QuadSegment>

Temporary buffer for building segments in to during prepare pass

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impl PrimitiveScratchBuffer

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pub fn recycle(&mut self, recycler: &mut Recycler)

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pub fn begin_frame(&mut self)

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pub fn end_frame(&mut self)

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pub fn push_debug_rect_with_stroke_width( &mut self, rect: WorldRect, border: ColorF, stroke_width: f32 )

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pub fn push_debug_rect( &mut self, rect: DeviceRect, outer_color: ColorF, inner_color: ColorF )

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pub fn push_debug_string( &mut self, position: DevicePoint, color: ColorF, msg: String )

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pub fn log(&mut self, msg: String)

Trait Implementations§

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impl Default for PrimitiveScratchBuffer

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Serialize for PrimitiveScratchBuffer

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.