pub type LayoutVector2D = Vector2D<f32, LayoutPixel>;

Aliased Type§

struct LayoutVector2D {
    pub x: f32,
    pub y: f32,
    /* private fields */
}

Fields§

§x: f32

The x (traditionally, horizontal) coordinate.

§y: f32

The y (traditionally, vertical) coordinate.

Trait Implementations§