pub type OffsetPathFunction = GenericOffsetPathFunction<BasicShape, RayFunction, SpecifiedUrl>;
Expand description

The specified value of .

Aliased Type§

enum OffsetPathFunction {
    Ray(GenericRayFunction<Angle, GenericPosition<PositionComponent<HorizontalPositionKeyword>, PositionComponent<VerticalPositionKeyword>>>),
    Url(CssUrl),
    Shape(GenericBasicShape<Angle, GenericPosition<LengthPercentage, LengthPercentage>, LengthPercentage, NonNegative<LengthPercentage>, BasicShapeRect>),
}

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Ray(GenericRayFunction<Angle, GenericPosition<PositionComponent<HorizontalPositionKeyword>, PositionComponent<VerticalPositionKeyword>>>)

ray() function, which defines a path in the polar coordinate system. Use Box<> to make sure the size of offset-path is not too large.

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Url(CssUrl)

A URL reference to an SVG shape element. If the URL does not reference a shape element, this behaves as path(“m 0 0”) instead.

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Shape(GenericBasicShape<Angle, GenericPosition<LengthPercentage, LengthPercentage>, LengthPercentage, NonNegative<LengthPercentage>, BasicShapeRect>)

The value.

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impl<Shapes, RayFunction, U> Animate for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: Animate, RayFunction: Animate,

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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>

Animate a value towards another one, given an animation procedure.
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impl<Shapes: Clone, RayFunction: Clone, U: Clone> Clone for GenericOffsetPathFunction<Shapes, RayFunction, U>

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fn clone(&self) -> GenericOffsetPathFunction<Shapes, RayFunction, U>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Shapes, RayFunction, U> ComputeSquaredDistance for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ComputeSquaredDistance, RayFunction: ComputeSquaredDistance,

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl<Shapes: Debug, RayFunction: Debug, U: Debug> Debug for GenericOffsetPathFunction<Shapes, RayFunction, U>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, Shapes, RayFunction, U> Deserialize<'de> for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: Deserialize<'de>, RayFunction: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<Shapes, RayFunction, U> MallocSizeOf for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: MallocSizeOf, RayFunction: MallocSizeOf, U: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Parse for OffsetPathFunction

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fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>

Parse a value of this type. Read more
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impl<Shapes: PartialEq, RayFunction: PartialEq, U: PartialEq> PartialEq<GenericOffsetPathFunction<Shapes, RayFunction, U>> for GenericOffsetPathFunction<Shapes, RayFunction, U>

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fn eq(&self, other: &GenericOffsetPathFunction<Shapes, RayFunction, U>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Shapes, RayFunction, U> Serialize for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: Serialize, RayFunction: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<Shapes, RayFunction, U> SpecifiedValueInfo for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: SpecifiedValueInfo, RayFunction: SpecifiedValueInfo, U: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = _

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<Shapes, RayFunction, U> ToAnimatedValue for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ToAnimatedValue, RayFunction: ToAnimatedValue, U: ToAnimatedValue,

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type AnimatedValue = GenericOffsetPathFunction<<Shapes as ToAnimatedValue>::AnimatedValue, <RayFunction as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>

The type of the animated value.
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fn from_animated_value(from: Self::AnimatedValue) -> Self

Converts back an animated value into a computed value.
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fn to_animated_value(self) -> Self::AnimatedValue

Converts this value to an animated value.
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impl<Shapes, RayFunction, U> ToComputedValue for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ToComputedValue, RayFunction: ToComputedValue, U: ToComputedValue,

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type ComputedValue = GenericOffsetPathFunction<<Shapes as ToComputedValue>::ComputedValue, <RayFunction as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<Shapes, RayFunction, U> ToCss for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ToCss, RayFunction: ToCss, U: ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<Shapes, RayFunction, U> ToResolvedValue for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ToResolvedValue, RayFunction: ToResolvedValue, U: ToResolvedValue,

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type ResolvedValue = GenericOffsetPathFunction<<Shapes as ToResolvedValue>::ResolvedValue, <RayFunction as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<Shapes, RayFunction, U> ToShmem for GenericOffsetPathFunction<Shapes, RayFunction, U>where Shapes: ToShmem, RayFunction: ToShmem, U: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<Shapes, RayFunction, U> StructuralPartialEq for GenericOffsetPathFunction<Shapes, RayFunction, U>