pub type OffsetPosition = GenericOffsetPosition<LengthPercentage, LengthPercentage>;
Expand description
The computed value of offset-position
.
Aliased Type§
enum OffsetPosition {
Normal,
Auto,
Position(GenericPosition<LengthPercentage, LengthPercentage>),
}
Variants§
Normal
The element does not have an offset starting position.
Auto
The offset starting position is the top-left corner of the box.
Position(GenericPosition<LengthPercentage, LengthPercentage>)
The offset starting position is the result of using the
Implementations
Source§impl<H, V> OffsetPosition<H, V>
impl<H, V> OffsetPosition<H, V>
Trait Implementations
Source§impl<H, V> Animate for GenericOffsetPosition<H, V>
impl<H, V> Animate for GenericOffsetPosition<H, V>
Source§impl<H: Clone, V: Clone> Clone for GenericOffsetPosition<H, V>
impl<H: Clone, V: Clone> Clone for GenericOffsetPosition<H, V>
Source§fn clone(&self) -> GenericOffsetPosition<H, V>
fn clone(&self) -> GenericOffsetPosition<H, V>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<H, V> ComputeSquaredDistance for GenericOffsetPosition<H, V>where
H: ComputeSquaredDistance,
V: ComputeSquaredDistance,
impl<H, V> ComputeSquaredDistance for GenericOffsetPosition<H, V>where
H: ComputeSquaredDistance,
V: ComputeSquaredDistance,
Source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
Source§impl<'de, H, V> Deserialize<'de> for GenericOffsetPosition<H, V>where
H: Deserialize<'de>,
V: Deserialize<'de>,
impl<'de, H, V> Deserialize<'de> for GenericOffsetPosition<H, V>where
H: Deserialize<'de>,
V: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<H, V> MallocSizeOf for GenericOffsetPosition<H, V>where
H: MallocSizeOf,
V: MallocSizeOf,
impl<H, V> MallocSizeOf for GenericOffsetPosition<H, V>where
H: MallocSizeOf,
V: MallocSizeOf,
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl<H, V> Parse for GenericOffsetPosition<H, V>
impl<H, V> Parse for GenericOffsetPosition<H, V>
Source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
Source§impl<H, V> Serialize for GenericOffsetPosition<H, V>
impl<H, V> Serialize for GenericOffsetPosition<H, V>
Source§impl<H, V> SpecifiedValueInfo for GenericOffsetPosition<H, V>where
H: SpecifiedValueInfo,
V: SpecifiedValueInfo,
impl<H, V> SpecifiedValueInfo for GenericOffsetPosition<H, V>where
H: SpecifiedValueInfo,
V: SpecifiedValueInfo,
Source§const SUPPORTED_TYPES: u8
const SUPPORTED_TYPES: u8
Supported CssTypes by the given value type. Read more
Source§impl<H, V> ToAnimatedValue for GenericOffsetPosition<H, V>where
H: ToAnimatedValue,
V: ToAnimatedValue,
impl<H, V> ToAnimatedValue for GenericOffsetPosition<H, V>where
H: ToAnimatedValue,
V: ToAnimatedValue,
Source§type AnimatedValue = GenericOffsetPosition<<H as ToAnimatedValue>::AnimatedValue, <V as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericOffsetPosition<<H as ToAnimatedValue>::AnimatedValue, <V as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
Source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
Source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
Source§impl<H, V> ToAnimatedZero for GenericOffsetPosition<H, V>where
H: ToAnimatedZero,
V: ToAnimatedZero,
impl<H, V> ToAnimatedZero for GenericOffsetPosition<H, V>where
H: ToAnimatedZero,
V: ToAnimatedZero,
Source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
Source§impl<H, V> ToComputedValue for GenericOffsetPosition<H, V>where
H: ToComputedValue,
V: ToComputedValue,
impl<H, V> ToComputedValue for GenericOffsetPosition<H, V>where
H: ToComputedValue,
V: ToComputedValue,
Source§type ComputedValue = GenericOffsetPosition<<H as ToComputedValue>::ComputedValue, <V as ToComputedValue>::ComputedValue>
type ComputedValue = GenericOffsetPosition<<H as ToComputedValue>::ComputedValue, <V as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
Source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
Source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.Source§impl<H, V> ToCss for GenericOffsetPosition<H, V>
impl<H, V> ToCss for GenericOffsetPosition<H, V>
Source§impl<H, V> ToResolvedValue for GenericOffsetPosition<H, V>where
H: ToResolvedValue,
V: ToResolvedValue,
impl<H, V> ToResolvedValue for GenericOffsetPosition<H, V>where
H: ToResolvedValue,
V: ToResolvedValue,
Source§type ResolvedValue = GenericOffsetPosition<<H as ToResolvedValue>::ResolvedValue, <V as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericOffsetPosition<<H as ToResolvedValue>::ResolvedValue, <V as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
Source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
Source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.