#[repr(C, u8)]pub enum GenericOffsetPosition<H, V> {
Normal,
Auto,
Position(GenericPosition<H, V>),
}
Expand description
The offset-position property, which specifies the offset starting position that is used by the
https://drafts.fxtf.org/motion-1/#offset-position-property
Variants§
Normal
The element does not have an offset starting position.
Auto
The offset starting position is the top-left corner of the box.
Position(GenericPosition<H, V>)
The offset starting position is the result of using the
Implementations§
source§impl<H, V> OffsetPosition<H, V>
impl<H, V> OffsetPosition<H, V>
Trait Implementations§
source§impl<H, V> Animate for GenericOffsetPosition<H, V>
impl<H, V> Animate for GenericOffsetPosition<H, V>
source§impl<H: Clone, V: Clone> Clone for GenericOffsetPosition<H, V>
impl<H: Clone, V: Clone> Clone for GenericOffsetPosition<H, V>
source§fn clone(&self) -> GenericOffsetPosition<H, V>
fn clone(&self) -> GenericOffsetPosition<H, V>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<H, V> ComputeSquaredDistance for GenericOffsetPosition<H, V>where
H: ComputeSquaredDistance,
V: ComputeSquaredDistance,
impl<H, V> ComputeSquaredDistance for GenericOffsetPosition<H, V>where
H: ComputeSquaredDistance,
V: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<'de, H, V> Deserialize<'de> for GenericOffsetPosition<H, V>where
H: Deserialize<'de>,
V: Deserialize<'de>,
impl<'de, H, V> Deserialize<'de> for GenericOffsetPosition<H, V>where
H: Deserialize<'de>,
V: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<H, V> MallocSizeOf for GenericOffsetPosition<H, V>where
H: MallocSizeOf,
V: MallocSizeOf,
impl<H, V> MallocSizeOf for GenericOffsetPosition<H, V>where
H: MallocSizeOf,
V: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<H, V> Parse for GenericOffsetPosition<H, V>
impl<H, V> Parse for GenericOffsetPosition<H, V>
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<H: PartialEq, V: PartialEq> PartialEq for GenericOffsetPosition<H, V>
impl<H: PartialEq, V: PartialEq> PartialEq for GenericOffsetPosition<H, V>
source§fn eq(&self, other: &GenericOffsetPosition<H, V>) -> bool
fn eq(&self, other: &GenericOffsetPosition<H, V>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<H, V> Serialize for GenericOffsetPosition<H, V>
impl<H, V> Serialize for GenericOffsetPosition<H, V>
source§impl<H, V> SpecifiedValueInfo for GenericOffsetPosition<H, V>where
H: SpecifiedValueInfo,
V: SpecifiedValueInfo,
impl<H, V> SpecifiedValueInfo for GenericOffsetPosition<H, V>where
H: SpecifiedValueInfo,
V: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<H, V> ToAnimatedValue for GenericOffsetPosition<H, V>where
H: ToAnimatedValue,
V: ToAnimatedValue,
impl<H, V> ToAnimatedValue for GenericOffsetPosition<H, V>where
H: ToAnimatedValue,
V: ToAnimatedValue,
§type AnimatedValue = GenericOffsetPosition<<H as ToAnimatedValue>::AnimatedValue, <V as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericOffsetPosition<<H as ToAnimatedValue>::AnimatedValue, <V as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<H, V> ToAnimatedZero for GenericOffsetPosition<H, V>where
H: ToAnimatedZero,
V: ToAnimatedZero,
impl<H, V> ToAnimatedZero for GenericOffsetPosition<H, V>where
H: ToAnimatedZero,
V: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<H, V> ToComputedValue for GenericOffsetPosition<H, V>where
H: ToComputedValue,
V: ToComputedValue,
impl<H, V> ToComputedValue for GenericOffsetPosition<H, V>where
H: ToComputedValue,
V: ToComputedValue,
§type ComputedValue = GenericOffsetPosition<<H as ToComputedValue>::ComputedValue, <V as ToComputedValue>::ComputedValue>
type ComputedValue = GenericOffsetPosition<<H as ToComputedValue>::ComputedValue, <V as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<H, V> ToCss for GenericOffsetPosition<H, V>
impl<H, V> ToCss for GenericOffsetPosition<H, V>
source§impl<H, V> ToResolvedValue for GenericOffsetPosition<H, V>where
H: ToResolvedValue,
V: ToResolvedValue,
impl<H, V> ToResolvedValue for GenericOffsetPosition<H, V>where
H: ToResolvedValue,
V: ToResolvedValue,
§type ResolvedValue = GenericOffsetPosition<<H as ToResolvedValue>::ResolvedValue, <V as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericOffsetPosition<<H as ToResolvedValue>::ResolvedValue, <V as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<H, V> ToShmem for GenericOffsetPosition<H, V>
impl<H, V> ToShmem for GenericOffsetPosition<H, V>
impl<H: Copy, V: Copy> Copy for GenericOffsetPosition<H, V>
impl<H, V> StructuralPartialEq for GenericOffsetPosition<H, V>
Auto Trait Implementations§
impl<H, V> Freeze for GenericOffsetPosition<H, V>
impl<H, V> RefUnwindSafe for GenericOffsetPosition<H, V>where
H: RefUnwindSafe,
V: RefUnwindSafe,
impl<H, V> Send for GenericOffsetPosition<H, V>
impl<H, V> Sync for GenericOffsetPosition<H, V>
impl<H, V> Unpin for GenericOffsetPosition<H, V>
impl<H, V> UnwindSafe for GenericOffsetPosition<H, V>where
H: UnwindSafe,
V: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert