servo

Struct ScreenGeometry

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pub struct ScreenGeometry {
    pub size: Size2D<i32, DevicePixel>,
    pub available_size: Size2D<i32, DevicePixel>,
    pub offset: Point2D<i32, DevicePixel>,
}
Expand description

Information about a WebView’s screen geometry and offset. This is used for the Screen CSSOM APIs and window.screenLeft / window.screenTop.

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§size: Size2D<i32, DevicePixel>

The size of the screen in device pixels. This will be converted to CSS pixels based on the pixel scaling of the WebView.

§available_size: Size2D<i32, DevicePixel>

The available size of the screen in device pixels. This size is the size available for web content on the screen, and should be size minus any system toolbars, docks, and interface elements of the browser. This will be converted to CSS pixels based on the pixel scaling of the WebView.

§offset: Point2D<i32, DevicePixel>

The offset of the WebView in device pixels for the purposes of the window.screenLeft and window.screenTop APIs. This will be converted to CSS pixels based on the pixel scaling of the WebView.

Trait Implementations§

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impl Clone for ScreenGeometry

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fn clone(&self) -> ScreenGeometry

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScreenGeometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ScreenGeometry

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fn default() -> ScreenGeometry

Returns the “default value” for a type. Read more
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impl Copy for ScreenGeometry

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