Structs§
- Gamepad
Index - Index of gamepad in list of system’s connected gamepads.
- Gamepad
Input Bounds - The minimum and maximum values that can be reported for axis or button input from this gamepad.
- Gamepad
Supported Haptic Effects - The haptic effects supported by this gamepad.
- Input
Event AndId - Input
Event Id - An opaque id for an
InputEvent. - Input
Event Outcome - Input
Event Result - Flags representing the state of an
InputEventafter Servo has handled it. - Keyboard
Event - Mouse
Button Event - Mouse
Left Viewport Event - Mouse
Move Event - Touch
Event - TouchId
- An opaque identifier for a touch point.
- Wheel
Delta - The wheel event deltas for every direction.
- Wheel
Event
Enums§
- Editing
Action Event - An editing action that should be performed on a
WebView. - Gamepad
Event - The types of Gamepad event.
- Gamepad
Update Type - The type of Gamepad input being updated.
- ImeEvent
- The types of an input method event.
- Input
Event - An input event that is sent from the embedder to Servo.
- Mouse
Button - The types of mouse buttons.
- Mouse
Button Action - The types of mouse events.
- Touch
Event Type - The type of input represented by a multi-touch event.
- Wheel
Mode - Unit of a
WheelDelta.