pub struct ScriptThread {
Show 65 fields documents: DomRefCell<Documents>, window_proxies: DomRefCell<HashMap<BrowsingContextId, Dom<WindowProxy>>>, incomplete_loads: DomRefCell<Vec<InProgressLoad>>, incomplete_parser_contexts: IncompleteParserContexts, image_cache: Arc<dyn ImageCache>, resource_threads: ResourceThreads, bluetooth_thread: IpcSender<BluetoothRequest>, task_queue: TaskQueue<MainThreadScriptMsg>, background_hang_monitor_register: Box<dyn BackgroundHangMonitorRegister>, background_hang_monitor: Box<dyn BackgroundHangMonitor>, closing: Arc<AtomicBool>, chan: MainThreadScriptChan, dom_manipulation_task_sender: Box<dyn ScriptChan>, media_element_task_sender: Sender<MainThreadScriptMsg>, user_interaction_task_sender: Sender<MainThreadScriptMsg>, networking_task_sender: Box<dyn ScriptChan>, history_traversal_task_sender: Sender<MainThreadScriptMsg>, file_reading_task_sender: Box<dyn ScriptChan>, performance_timeline_task_sender: Box<dyn ScriptChan>, port_message_sender: Box<dyn ScriptChan>, timer_task_sender: Box<dyn ScriptChan>, remote_event_task_sender: Box<dyn ScriptChan>, control_chan: IpcSender<ConstellationControlMsg>, control_port: Receiver<ConstellationControlMsg>, script_sender: IpcSender<(PipelineId, ScriptMsg)>, layout_to_constellation_chan: IpcSender<LayoutMsg>, image_cache_port: Receiver<ImageCacheMsg>, image_cache_channel: Sender<ImageCacheMsg>, time_profiler_chan: ProfilerChan, mem_profiler_chan: ProfilerChan, devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>, devtools_port: Receiver<DevtoolScriptControlMsg>, devtools_sender: IpcSender<DevtoolScriptControlMsg>, js_runtime: Rc<Runtime>, topmost_mouse_over_target: MutNullableDom<Element>, closed_pipelines: DomRefCell<HashSet<PipelineId>>, scheduler_chan: IpcSender<TimerSchedulerMsg>, content_process_shutdown_chan: Sender<()>, microtask_queue: Rc<MicrotaskQueue>, mutation_observer_microtask_queued: Cell<bool>, mutation_observers: DomRefCell<Vec<Dom<MutationObserver>>>, webgl_chan: Option<WebGLPipeline>, webxr_registry: Registry, worklet_thread_pool: DomRefCell<Option<Rc<WorkletThreadPool>>>, docs_with_no_blocking_loads: DomRefCell<HashSet<Dom<Document>>>, custom_element_reaction_stack: CustomElementReactionStack, webrender_document: DocumentId, webrender_api_sender: WebrenderIpcSender, profile_script_events: bool, print_pwm: bool, relayout_event: bool, prepare_for_screenshot: bool, unminify_js: bool, local_script_source: Option<String>, userscripts_path: Option<String>, headless: bool, replace_surrogates: bool, user_agent: Cow<'static, str>, player_context: WindowGLContext, event_loop_waker: Option<Box<dyn EventLoopWaker>>, node_ids: DomRefCell<HashSet<String>>, is_user_interacting: Cell<bool>, gpu_id_hub: Arc<Mutex<Identities>>, webgpu_port: RefCell<Option<Receiver<WebGPUMsg>>>, inherited_secure_context: Option<bool>,
}

Fields§

§documents: DomRefCell<Documents>

The documents for pipelines managed by this thread

§window_proxies: DomRefCell<HashMap<BrowsingContextId, Dom<WindowProxy>>>

The window proxies known by this thread TODO: this map grows, but never shrinks. Issue #15258.

§incomplete_loads: DomRefCell<Vec<InProgressLoad>>

A list of data pertaining to loads that have not yet received a network response

§incomplete_parser_contexts: IncompleteParserContexts

A vector containing parser contexts which have not yet been fully processed

§image_cache: Arc<dyn ImageCache>

Image cache for this script thread.

§resource_threads: ResourceThreads

A handle to the resource thread. This is an Arc to avoid running out of file descriptors if there are many iframes.

§bluetooth_thread: IpcSender<BluetoothRequest>

A handle to the bluetooth thread.

§task_queue: TaskQueue<MainThreadScriptMsg>

A queue of tasks to be executed in this script-thread.

§background_hang_monitor_register: Box<dyn BackgroundHangMonitorRegister>

A handle to register associated layout threads for hang-monitoring.

§background_hang_monitor: Box<dyn BackgroundHangMonitor>

The dedicated means of communication with the background-hang-monitor for this script-thread.

§closing: Arc<AtomicBool>

A flag set to true by the BHM on exit, and checked from within the interrupt handler.

§chan: MainThreadScriptChan

A channel to hand out to script thread-based entities that need to be able to enqueue events in the event queue.

§dom_manipulation_task_sender: Box<dyn ScriptChan>§media_element_task_sender: Sender<MainThreadScriptMsg>§user_interaction_task_sender: Sender<MainThreadScriptMsg>§networking_task_sender: Box<dyn ScriptChan>§history_traversal_task_sender: Sender<MainThreadScriptMsg>§file_reading_task_sender: Box<dyn ScriptChan>§performance_timeline_task_sender: Box<dyn ScriptChan>§port_message_sender: Box<dyn ScriptChan>§timer_task_sender: Box<dyn ScriptChan>§remote_event_task_sender: Box<dyn ScriptChan>§control_chan: IpcSender<ConstellationControlMsg>

A channel to hand out to threads that need to respond to a message from the script thread.

§control_port: Receiver<ConstellationControlMsg>

The port on which the constellation and layout threads can communicate with the script thread.

§script_sender: IpcSender<(PipelineId, ScriptMsg)>

For communicating load url messages to the constellation

§layout_to_constellation_chan: IpcSender<LayoutMsg>

A sender for new layout threads to communicate to the constellation.

§image_cache_port: Receiver<ImageCacheMsg>

The port on which we receive messages from the image cache

§image_cache_channel: Sender<ImageCacheMsg>

The channel on which the image cache can send messages to ourself.

§time_profiler_chan: ProfilerChan

For providing contact with the time profiler.

§mem_profiler_chan: ProfilerChan

For providing contact with the memory profiler.

§devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>

For providing instructions to an optional devtools server.

§devtools_port: Receiver<DevtoolScriptControlMsg>

For receiving commands from an optional devtools server. Will be ignored if no such server exists.

§devtools_sender: IpcSender<DevtoolScriptControlMsg>§js_runtime: Rc<Runtime>

The JavaScript runtime.

§topmost_mouse_over_target: MutNullableDom<Element>

The topmost element over the mouse.

§closed_pipelines: DomRefCell<HashSet<PipelineId>>

List of pipelines that have been owned and closed by this script thread.

§scheduler_chan: IpcSender<TimerSchedulerMsg>§content_process_shutdown_chan: Sender<()>§microtask_queue: Rc<MicrotaskQueue>§mutation_observer_microtask_queued: Cell<bool>

Microtask Queue for adding support for mutation observer microtasks

§mutation_observers: DomRefCell<Vec<Dom<MutationObserver>>>

The unit of related similar-origin browsing contexts’ list of MutationObserver objects

§webgl_chan: Option<WebGLPipeline>

A handle to the WebGL thread

§webxr_registry: Registry

The WebXR device registry

§worklet_thread_pool: DomRefCell<Option<Rc<WorkletThreadPool>>>

The worklet thread pool

§docs_with_no_blocking_loads: DomRefCell<HashSet<Dom<Document>>>

A list of pipelines containing documents that finished loading all their blocking resources during a turn of the event loop.

§custom_element_reaction_stack: CustomElementReactionStack§webrender_document: DocumentId

The Webrender Document ID associated with this thread.

§webrender_api_sender: WebrenderIpcSender

Webrender API sender.

§profile_script_events: bool

Periodically print out on which events script threads spend their processing time.

§print_pwm: bool

Print Progressive Web Metrics to console.

§relayout_event: bool

Emits notifications when there is a relayout.

§prepare_for_screenshot: bool

True if it is safe to write to the image.

§unminify_js: bool

Unminify Javascript.

§local_script_source: Option<String>

Directory with stored unminified scripts

§userscripts_path: Option<String>

Where to load userscripts from, if any. An empty string will load from the resources/user-agent-js directory, and if the option isn’t passed userscripts won’t be loaded

§headless: bool

True if headless mode.

§replace_surrogates: bool

Replace unpaired surrogates in DOM strings with U+FFFD. See https://github.com/servo/servo/issues/6564

§user_agent: Cow<'static, str>

An optional string allowing the user agent to be set for testing.

§player_context: WindowGLContext

Application window’s GL Context for Media player

§event_loop_waker: Option<Box<dyn EventLoopWaker>>

A mechanism to force the compositor’s event loop to process events.

§node_ids: DomRefCell<HashSet<String>>

A set of all nodes ever created in this script thread

§is_user_interacting: Cell<bool>

Code is running as a consequence of a user interaction

§gpu_id_hub: Arc<Mutex<Identities>>

Identity manager for WebGPU resources

§webgpu_port: RefCell<Option<Receiver<WebGPUMsg>>>

Receiver to receive commands from optional WebGPU server.

§inherited_secure_context: Option<bool>

Implementations§

source§

impl ScriptThread

source

pub fn runtime_handle() -> ParentRuntime

source

pub fn can_continue_running() -> bool

source

pub fn prepare_for_shutdown()

source

pub fn set_mutation_observer_microtask_queued(value: bool)

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pub fn is_mutation_observer_microtask_queued() -> bool

source

pub fn add_mutation_observer(observer: &MutationObserver)

source

pub fn get_mutation_observers() -> Vec<Root<Dom<MutationObserver>>>

source

pub fn mark_document_with_no_blocked_loads(doc: &Document)

source

pub fn page_headers_available(
    id: &PipelineId,
    metadata: Option<Metadata>
) -> Option<Root<Dom<ServoParser>>>

source

pub fn process_event(msg: CommonScriptMsg) -> bool

Process a single event as if it were the next event in the queue for this window event-loop. Returns a boolean indicating whether further events should be processed.

source

pub fn await_stable_state(task: Microtask)

source

pub fn check_load_origin(source: &LoadOrigin, target: &ImmutableOrigin) -> bool

Check that two origins are “similar enough”, for now only used to prevent cross-origin JS url evaluation.

https://github.com/whatwg/html/issues/2591

source

pub fn navigate(
    browsing_context: BrowsingContextId,
    pipeline_id: PipelineId,
    load_data: LoadData,
    replace: HistoryEntryReplacement
)

Step 13 of https://html.spec.whatwg.org/multipage/#navigate

source

pub fn process_attach_layout(
    new_layout_info: NewLayoutInfo,
    origin: MutableOrigin
)

source

pub fn get_top_level_for_browsing_context(
    sender_pipeline: PipelineId,
    browsing_context_id: BrowsingContextId
) -> Option<TopLevelBrowsingContextId>

source

pub fn find_document(id: PipelineId) -> Option<Root<Dom<Document>>>

source

pub fn set_user_interacting(interacting: bool)

source

pub fn is_user_interacting() -> bool

source

pub fn get_fully_active_document_ids() -> HashSet<PipelineId>

source

pub fn find_window_proxy(
    id: BrowsingContextId
) -> Option<Root<Dom<WindowProxy>>>

source

pub fn find_window_proxy_by_name(
    name: &DOMString
) -> Option<Root<Dom<WindowProxy>>>

source

pub fn worklet_thread_pool() -> Rc<WorkletThreadPool>

source

fn handle_register_paint_worklet(
    &self,
    pipeline_id: PipelineId,
    name: Atom,
    properties: Vec<Atom>,
    painter: Box<dyn Painter>
)

source

pub fn push_new_element_queue()

source

pub fn pop_current_element_queue()

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pub fn enqueue_callback_reaction(
    element: &Element,
    reaction: CallbackReaction,
    definition: Option<Rc<CustomElementDefinition>>
)

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pub fn enqueue_upgrade_reaction(
    element: &Element,
    definition: Rc<CustomElementDefinition>
)

source

pub fn invoke_backup_element_queue()

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pub fn save_node_id(node_id: String)

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pub fn has_node_id(node_id: &str) -> bool

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pub fn new(
    state: InitialScriptState,
    port: Receiver<MainThreadScriptMsg>,
    chan: Sender<MainThreadScriptMsg>,
    profile_script_events: bool,
    print_pwm: bool,
    relayout_event: bool,
    prepare_for_screenshot: bool,
    unminify_js: bool,
    local_script_source: Option<String>,
    userscripts_path: Option<String>,
    headless: bool,
    replace_surrogates: bool,
    user_agent: Cow<'static, str>
) -> ScriptThread

Creates a new script thread.

source

pub fn get_cx(&self) -> JSContext

source

fn can_continue_running_inner(&self) -> bool

Check if we are closing.

source

fn prepare_for_shutdown_inner(&self)

We are closing, ensure no script can run and potentially hang.

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pub fn start(&self)

Starts the script thread. After calling this method, the script thread will loop receiving messages on its port.

source

fn handle_msgs(&self) -> bool

Handle incoming control messages.

source

fn update_animations_and_send_events(&self)

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fn categorize_msg(&self, msg: &MixedMessage) -> ScriptThreadEventCategory

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fn notify_activity_to_hang_monitor(&self, category: &ScriptThreadEventCategory)

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fn message_to_pipeline(&self, msg: &MixedMessage) -> Option<PipelineId>

source

fn profile_event<F, R>(
    &self,
    category: ScriptThreadEventCategory,
    pipeline_id: Option<PipelineId>,
    f: F
) -> Rwhere
    F: FnOnce() -> R,

source

fn handle_msg_from_constellation(&self, msg: ConstellationControlMsg)

source

fn handle_msg_from_webgpu_server(&self, msg: WebGPUMsg)

source

fn handle_msg_from_script(&self, msg: MainThreadScriptMsg)

source

fn handle_msg_from_devtools(&self, msg: DevtoolScriptControlMsg)

source

fn handle_msg_from_image_cache(
    &self,
    (id, response): (PipelineId, PendingImageResponse)
)

source

fn handle_webdriver_msg(
    &self,
    pipeline_id: PipelineId,
    msg: WebDriverScriptCommand
)

source

fn handle_resize(
    &self,
    id: PipelineId,
    size: WindowSizeData,
    size_type: WindowSizeType
)

source

fn handle_exit_fullscreen(&self, id: PipelineId)

source

fn handle_viewport(&self, id: PipelineId, rect: Rect<f32>)

source

fn handle_set_scroll_state(
    &self,
    id: PipelineId,
    scroll_states: &[(UntrustedNodeAddress, Vector2D<f32, LayoutPixel>)]
)

source

fn handle_new_layout(&self, new_layout_info: NewLayoutInfo, origin: MutableOrigin)

source

fn collect_reports(&self, reports_chan: ReportsChan)

source

fn handle_visibility_change_complete_msg(
    &self,
    parent_pipeline_id: PipelineId,
    browsing_context_id: BrowsingContextId,
    visible: bool
)

Updates iframe element after a change in visibility

source

fn handle_visibility_change_msg(&self, id: PipelineId, visible: bool)

Handle visibility change message

source

fn handle_set_document_activity_msg(
    &self,
    id: PipelineId,
    activity: DocumentActivity
)

Handles activity change message

source

fn handle_focus_iframe_msg(
    &self,
    parent_pipeline_id: PipelineId,
    browsing_context_id: BrowsingContextId
)

source

fn handle_post_message_msg(
    &self,
    pipeline_id: PipelineId,
    source_pipeline_id: PipelineId,
    source_browsing_context: TopLevelBrowsingContextId,
    origin: Option<ImmutableOrigin>,
    source_origin: ImmutableOrigin,
    data: StructuredSerializedData
)

source

fn handle_stop_delaying_load_events_mode(&self, pipeline_id: PipelineId)

source

fn handle_unload_document(&self, pipeline_id: PipelineId)

source

fn handle_update_pipeline_id(
    &self,
    parent_pipeline_id: PipelineId,
    browsing_context_id: BrowsingContextId,
    top_level_browsing_context_id: TopLevelBrowsingContextId,
    new_pipeline_id: PipelineId,
    reason: UpdatePipelineIdReason
)

source

fn handle_update_history_state_msg(
    &self,
    pipeline_id: PipelineId,
    history_state_id: Option<HistoryStateId>,
    url: ServoUrl
)

source

fn handle_remove_history_states(
    &self,
    pipeline_id: PipelineId,
    history_states: Vec<HistoryStateId>
)

source

fn handle_resize_inactive_msg(&self, id: PipelineId, new_size: WindowSizeData)

Window was resized, but this script was not active, so don’t reflow yet

source

fn handle_page_headers_available(
    &self,
    id: &PipelineId,
    metadata: Option<Metadata>
) -> Option<Root<Dom<ServoParser>>>

We have received notification that the response associated with a load has completed. Kick off the document and frame tree creation process using the result.

source

pub fn dom_manipulation_task_source(
    &self,
    pipeline_id: PipelineId
) -> DOMManipulationTaskSource

source

pub fn media_element_task_source(
    &self,
    pipeline_id: PipelineId
) -> MediaElementTaskSource

source

pub fn performance_timeline_task_source(
    &self,
    pipeline_id: PipelineId
) -> PerformanceTimelineTaskSource

source

pub fn history_traversal_task_source(
    &self,
    pipeline_id: PipelineId
) -> HistoryTraversalTaskSource

source

pub fn user_interaction_task_source(
    &self,
    pipeline_id: PipelineId
) -> UserInteractionTaskSource

source

pub fn networking_task_source(
    &self,
    pipeline_id: PipelineId
) -> NetworkingTaskSource

source

pub fn port_message_queue(&self, pipeline_id: PipelineId) -> PortMessageQueue

source

pub fn file_reading_task_source(
    &self,
    pipeline_id: PipelineId
) -> FileReadingTaskSource

source

pub fn remote_event_task_source(
    &self,
    pipeline_id: PipelineId
) -> RemoteEventTaskSource

source

pub fn timer_task_source(&self, pipeline_id: PipelineId) -> TimerTaskSource

source

pub fn websocket_task_source(
    &self,
    pipeline_id: PipelineId
) -> WebsocketTaskSource

source

fn handle_get_title_msg(&self, pipeline_id: PipelineId)

Handles a request for the window title.

source

fn handle_exit_pipeline_msg(
    &self,
    id: PipelineId,
    discard_bc: DiscardBrowsingContext
)

Handles a request to exit a pipeline and shut down layout.

source

fn handle_exit_script_thread_msg(&self)

Handles a request to exit the script thread and shut down layout.

source

pub fn handle_tick_all_animations_for_testing(id: PipelineId)

Handles animation tick requested during testing.

source

fn handle_tick_all_animations(&self, id: PipelineId, tick_type: AnimationTickType)

Handles when layout thread finishes all animation in one tick

source

fn handle_web_font_loaded(&self, pipeline_id: PipelineId)

Handles a Web font being loaded. Does nothing if the page no longer exists.

source

fn handle_worklet_loaded(&self, pipeline_id: PipelineId)

Handles a worklet being loaded. Does nothing if the page no longer exists.

source

fn handle_storage_event(
    &self,
    pipeline_id: PipelineId,
    storage_type: StorageType,
    url: ServoUrl,
    key: Option<String>,
    old_value: Option<String>,
    new_value: Option<String>
)

Notify a window of a storage event

source

fn handle_iframe_load_event(
    &self,
    parent_id: PipelineId,
    browsing_context_id: BrowsingContextId,
    child_id: PipelineId
)

Notify the containing document of a child iframe that has completed loading.

source

fn ask_constellation_for_browsing_context_info(
    &self,
    pipeline_id: PipelineId
) -> Option<(BrowsingContextId, Option<PipelineId>)>

source

fn ask_constellation_for_top_level_info(
    &self,
    sender_pipeline: PipelineId,
    browsing_context_id: BrowsingContextId
) -> Option<TopLevelBrowsingContextId>

source

fn remote_window_proxy(
    &self,
    global_to_clone: &GlobalScope,
    top_level_browsing_context_id: TopLevelBrowsingContextId,
    pipeline_id: PipelineId,
    opener: Option<BrowsingContextId>
) -> Option<Root<Dom<WindowProxy>>>

source

fn local_window_proxy(
    &self,
    window: &Window,
    browsing_context_id: BrowsingContextId,
    top_level_browsing_context_id: TopLevelBrowsingContextId,
    parent_info: Option<PipelineId>,
    opener: Option<BrowsingContextId>
) -> Root<Dom<WindowProxy>>

source

fn load(
    &self,
    metadata: Metadata,
    incomplete: InProgressLoad
) -> Root<Dom<ServoParser>>

The entry point to document loading. Defines bindings, sets up the window and document objects, parses HTML and CSS, and kicks off initial layout.

source

fn notify_devtools(
    &self,
    title: DOMString,
    url: ServoUrl,
    (bc, p, w): (BrowsingContextId, PipelineId, Option<WorkerId>)
)

source

fn rebuild_and_force_reflow(&self, document: &Document, reason: ReflowReason)

Reflows non-incrementally, rebuilding the entire layout tree in the process.

source

fn handle_event(&self, pipeline_id: PipelineId, event: CompositorEvent)

This is the main entry point for receiving and dispatching DOM events.

TODO: Actually perform DOM event dispatch.

source

fn handle_mouse_event(
    &self,
    pipeline_id: PipelineId,
    mouse_event_type: MouseEventType,
    button: MouseButton,
    point: Point2D<f32>,
    node_address: Option<UntrustedNodeAddress>,
    point_in_node: Option<Point2D<f32>>,
    pressed_mouse_buttons: u16
)

source

fn handle_touch_event(
    &self,
    pipeline_id: PipelineId,
    event_type: TouchEventType,
    identifier: TouchId,
    point: Point2D<f32>,
    node_address: Option<UntrustedNodeAddress>
) -> TouchEventResult

source

fn handle_wheel_event(
    &self,
    pipeline_id: PipelineId,
    wheel_delta: WheelDelta,
    point: Point2D<f32>,
    node_address: Option<UntrustedNodeAddress>
)

source

fn handle_navigate_iframe(
    &self,
    parent_pipeline_id: PipelineId,
    browsing_context_id: BrowsingContextId,
    load_data: LoadData,
    replace: HistoryEntryReplacement
)

Handle a “navigate an iframe” message from the constellation.

source

pub fn eval_js_url(global_scope: &GlobalScope, load_data: &mut LoadData)

Turn javascript: URL into JS code to eval, according to the steps in https://html.spec.whatwg.org/multipage/#javascript-protocol

source

fn handle_resize_event(
    &self,
    pipeline_id: PipelineId,
    new_size: WindowSizeData,
    size_type: WindowSizeType
)

source

fn pre_page_load(&self, incomplete: InProgressLoad, load_data: LoadData)

Instructs the constellation to fetch the document that will be loaded. Stores the InProgressLoad argument until a notification is received that the fetch is complete.

source

fn handle_fetch_metadata(
    &self,
    id: PipelineId,
    fetch_metadata: Result<FetchMetadata, NetworkError>
)

source

fn handle_fetch_chunk(&self, id: PipelineId, chunk: Vec<u8>)

source

fn handle_fetch_eof(
    &self,
    id: PipelineId,
    eof: Result<ResourceFetchTiming, NetworkError>
)

source

fn start_page_load_about_blank(
    &self,
    incomplete: InProgressLoad,
    js_eval_result: Option<JsEvalResult>
)

Synchronously fetch about:blank. Stores the InProgressLoad argument until a notification is received that the fetch is complete.

source

fn page_load_about_srcdoc(&self, incomplete: InProgressLoad, load_data: LoadData)

Synchronously parse a srcdoc document from a giving HTML string.

source

fn handle_css_error_reporting(
    &self,
    pipeline_id: PipelineId,
    filename: String,
    line: u32,
    column: u32,
    msg: String
)

source

fn handle_reload(&self, pipeline_id: PipelineId)

source

fn handle_paint_metric(
    &self,
    pipeline_id: PipelineId,
    metric_type: ProgressiveWebMetricType,
    metric_value: u64
)

source

fn handle_media_session_action(
    &self,
    pipeline_id: PipelineId,
    action: MediaSessionActionType
)

source

pub fn enqueue_microtask(job: Microtask)

source

fn perform_a_microtask_checkpoint(&self)

Trait Implementations§

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impl Drop for ScriptThread

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl JSTraceable for ScriptThread

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl ScriptThreadFactory for ScriptThread

§

type Message = Msg

Type of message sent from script to layout.
source§

fn create(
    state: InitialScriptState,
    load_data: LoadData,
    profile_script_events: bool,
    print_pwm: bool,
    relayout_event: bool,
    prepare_for_screenshot: bool,
    unminify_js: bool,
    local_script_source: Option<String>,
    userscripts_path: Option<String>,
    headless: bool,
    replace_surrogates: bool,
    user_agent: Cow<'static, str>
) -> (Sender<Msg>, Receiver<Msg>)

Create a ScriptThread.

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere
    T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> MaybeBoxed<Box<T, Global>> for T

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fn maybe_boxed(self) -> Box<T, Global>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere
    V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
    S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> Erased for T