Enum devtools_traits::DevtoolScriptControlMsg

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pub enum DevtoolScriptControlMsg {
Show 17 variants EvaluateJS(PipelineId, String, IpcSender<EvaluateJSReply>), GetRootNode(PipelineId, IpcSender<Option<NodeInfo>>), GetDocumentElement(PipelineId, IpcSender<Option<NodeInfo>>), GetChildren(PipelineId, String, IpcSender<Option<Vec<NodeInfo>>>), GetAttributeStyle(PipelineId, String, IpcSender<Option<Vec<NodeStyle>>>), GetStylesheetStyle(PipelineId, String, String, usize, IpcSender<Option<Vec<NodeStyle>>>), GetSelectors(PipelineId, String, IpcSender<Option<Vec<(String, usize)>>>), GetComputedStyle(PipelineId, String, IpcSender<Option<Vec<NodeStyle>>>), GetLayout(PipelineId, String, IpcSender<Option<ComputedNodeLayout>>), ModifyAttribute(PipelineId, String, Vec<AttrModification>), ModifyRule(PipelineId, String, Vec<RuleModification>), WantsLiveNotifications(PipelineId, bool), SetTimelineMarkers(PipelineId, Vec<TimelineMarkerType>, IpcSender<Option<TimelineMarker>>), DropTimelineMarkers(PipelineId, Vec<TimelineMarkerType>), RequestAnimationFrame(PipelineId, String), Reload(PipelineId), GetCssDatabase(IpcSender<HashMap<String, CssDatabaseProperty>>),
}
Expand description

Messages to process in a particular script thread, as instructed by a devtools client. TODO: better error handling, e.g. if pipeline id lookup fails?

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EvaluateJS(PipelineId, String, IpcSender<EvaluateJSReply>)

Evaluate a JS snippet in the context of the global for the given pipeline.

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GetRootNode(PipelineId, IpcSender<Option<NodeInfo>>)

Retrieve the details of the root node (ie. the document) for the given pipeline.

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GetDocumentElement(PipelineId, IpcSender<Option<NodeInfo>>)

Retrieve the details of the document element for the given pipeline.

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GetChildren(PipelineId, String, IpcSender<Option<Vec<NodeInfo>>>)

Retrieve the details of the child nodes of the given node in the given pipeline.

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GetAttributeStyle(PipelineId, String, IpcSender<Option<Vec<NodeStyle>>>)

Retrieve the CSS style properties defined in the attribute tag for the given node.

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GetStylesheetStyle(PipelineId, String, String, usize, IpcSender<Option<Vec<NodeStyle>>>)

Retrieve the CSS style properties defined in an stylesheet for the given selector.

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GetSelectors(PipelineId, String, IpcSender<Option<Vec<(String, usize)>>>)

Retrieves the CSS selectors for the given node. A selector is comprised of the text of the selector and the id of the stylesheet that contains it.

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GetComputedStyle(PipelineId, String, IpcSender<Option<Vec<NodeStyle>>>)

Retrieve the computed CSS style properties for the given node.

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GetLayout(PipelineId, String, IpcSender<Option<ComputedNodeLayout>>)

Retrieve the computed layout properties of the given node in the given pipeline.

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ModifyAttribute(PipelineId, String, Vec<AttrModification>)

Update a given node’s attributes with a list of modifications.

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ModifyRule(PipelineId, String, Vec<RuleModification>)

Update a given node’s style rules with a list of modifications.

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WantsLiveNotifications(PipelineId, bool)

Request live console messages for a given pipeline (true if desired, false otherwise).

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SetTimelineMarkers(PipelineId, Vec<TimelineMarkerType>, IpcSender<Option<TimelineMarker>>)

Request live notifications for a given set of timeline events for a given pipeline.

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DropTimelineMarkers(PipelineId, Vec<TimelineMarkerType>)

Withdraw request for live timeline notifications for a given pipeline.

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RequestAnimationFrame(PipelineId, String)

Request a callback directed at the given actor name from the next animation frame executed in the given pipeline.

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Reload(PipelineId)

Direct the given pipeline to reload the current page.

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GetCssDatabase(IpcSender<HashMap<String, CssDatabaseProperty>>)

Gets the list of all allowed CSS rules and possible values.

Trait Implementations§

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impl Debug for DevtoolScriptControlMsg

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for DevtoolScriptControlMsg

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for DevtoolScriptControlMsg

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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