pub enum DevtoolScriptControlMsg {
    EvaluateJS(PipelineId, String, IpcSender<EvaluateJSReply>),
    GetRootNode(PipelineId, IpcSender<Option<NodeInfo>>),
    GetDocumentElement(PipelineId, IpcSender<Option<NodeInfo>>),
    GetChildren(PipelineId, String, IpcSender<Option<Vec<NodeInfo>>>),
    GetLayout(PipelineId, String, IpcSender<Option<ComputedNodeLayout>>),
    ModifyAttribute(PipelineId, String, Vec<Modification>),
    WantsLiveNotifications(PipelineId, bool),
    SetTimelineMarkers(PipelineId, Vec<TimelineMarkerType>, IpcSender<Option<TimelineMarker>>),
    DropTimelineMarkers(PipelineId, Vec<TimelineMarkerType>),
    RequestAnimationFrame(PipelineId, String),
    Reload(PipelineId),
}
Expand description

Messages to process in a particular script thread, as instructed by a devtools client. TODO: better error handling, e.g. if pipeline id lookup fails?

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EvaluateJS(PipelineId, String, IpcSender<EvaluateJSReply>)

Evaluate a JS snippet in the context of the global for the given pipeline.

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GetRootNode(PipelineId, IpcSender<Option<NodeInfo>>)

Retrieve the details of the root node (ie. the document) for the given pipeline.

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GetDocumentElement(PipelineId, IpcSender<Option<NodeInfo>>)

Retrieve the details of the document element for the given pipeline.

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GetChildren(PipelineId, String, IpcSender<Option<Vec<NodeInfo>>>)

Retrieve the details of the child nodes of the given node in the given pipeline.

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GetLayout(PipelineId, String, IpcSender<Option<ComputedNodeLayout>>)

Retrieve the computed layout properties of the given node in the given pipeline.

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ModifyAttribute(PipelineId, String, Vec<Modification>)

Update a given node’s attributes with a list of modifications.

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WantsLiveNotifications(PipelineId, bool)

Request live console messages for a given pipeline (true if desired, false otherwise).

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SetTimelineMarkers(PipelineId, Vec<TimelineMarkerType>, IpcSender<Option<TimelineMarker>>)

Request live notifications for a given set of timeline events for a given pipeline.

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DropTimelineMarkers(PipelineId, Vec<TimelineMarkerType>)

Withdraw request for live timeline notifications for a given pipeline.

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RequestAnimationFrame(PipelineId, String)

Request a callback directed at the given actor name from the next animation frame executed in the given pipeline.

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Reload(PipelineId)

Direct the given pipeline to reload the current page.

Trait Implementations§

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impl Debug for DevtoolScriptControlMsg

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for DevtoolScriptControlMsg

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for DevtoolScriptControlMsg

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,