#[repr(C)]pub(crate) struct WEBGLColorBufferFloat {
    reflector_: Reflector,
}Fields§
§reflector_: ReflectorImplementations§
Source§impl WEBGLColorBufferFloat
 
impl WEBGLColorBufferFloat
fn __assert_parent_type(&self)
Trait Implementations§
Source§impl DomObject for WEBGLColorBufferFloat
 
impl DomObject for WEBGLColorBufferFloat
Source§impl DomObjectWrap<DomTypeHolder> for WEBGLColorBufferFloat
 
impl DomObjectWrap<DomTypeHolder> for WEBGLColorBufferFloat
Source§const WRAP: unsafe fn(SafeJSContext, &GlobalScope, Option<HandleObject<'_>>, Box<Self>, CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::WEBGLColorBufferFloatBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgl::extensions::ext::webglcolorbufferfloat::WEBGLColorBufferFloat>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::webgl::extensions::ext::webglcolorbufferfloat::WEBGLColorBufferFloat>>}
 
const WRAP: unsafe fn(SafeJSContext, &GlobalScope, Option<HandleObject<'_>>, Box<Self>, CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::WEBGLColorBufferFloatBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgl::extensions::ext::webglcolorbufferfloat::WEBGLColorBufferFloat>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::webgl::extensions::ext::webglcolorbufferfloat::WEBGLColorBufferFloat>>}
Function pointer to the general wrap function type
Source§impl HasParent for WEBGLColorBufferFloat
 
impl HasParent for WEBGLColorBufferFloat
Source§impl IDLInterface for WEBGLColorBufferFloat
 
impl IDLInterface for WEBGLColorBufferFloat
Source§impl MallocSizeOf for WEBGLColorBufferFloat
 
impl MallocSizeOf for WEBGLColorBufferFloat
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
 
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl MutDomObject for WEBGLColorBufferFloat
 
impl MutDomObject for WEBGLColorBufferFloat
Source§impl PartialEq for WEBGLColorBufferFloat
 
impl PartialEq for WEBGLColorBufferFloat
Source§impl Traceable for WEBGLColorBufferFloat
 
impl Traceable for WEBGLColorBufferFloat
Source§impl WebGLExtension for WEBGLColorBufferFloat
 
impl WebGLExtension for WEBGLColorBufferFloat
type Extension = WEBGLColorBufferFloat
Source§fn new(
    ctx: &WebGLRenderingContext,
    can_gc: CanGc,
) -> DomRoot<WEBGLColorBufferFloat>
 
fn new( ctx: &WebGLRenderingContext, can_gc: CanGc, ) -> DomRoot<WEBGLColorBufferFloat>
Creates the DOM object of the WebGL extension.
Source§fn spec() -> WebGLExtensionSpec
 
fn spec() -> WebGLExtensionSpec
Returns which WebGL spec is this extension written against.
Source§fn is_supported(ext: &WebGLExtensions) -> bool
 
fn is_supported(ext: &WebGLExtensions) -> bool
Checks if the extension is supported.
Source§fn enable(_ext: &WebGLExtensions)
 
fn enable(_ext: &WebGLExtensions)
Enable the extension.
impl Eq for WEBGLColorBufferFloat
Auto Trait Implementations§
impl !Freeze for WEBGLColorBufferFloat
impl !RefUnwindSafe for WEBGLColorBufferFloat
impl !Send for WEBGLColorBufferFloat
impl !Sync for WEBGLColorBufferFloat
impl Unpin for WEBGLColorBufferFloat
impl UnwindSafe for WEBGLColorBufferFloat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<D, T> DomGlobalGeneric<D> for T
 
impl<D, T> DomGlobalGeneric<D> for T
Source§fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
    Self: Sized,
 
fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
    Self: Sized,
Returns the [
GlobalScope] of the realm that the DomObject was created in.  If this
object is a Node, this will be different from it’s owning Document if adopted by. For
Nodes it’s almost always better to use NodeTraits::owning_global.Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.Source§impl<T> Filterable for T
 
impl<T> Filterable for T
Source§fn filterable(
    self,
    filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
 
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
 
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
 
fn maybe_boxed(self) -> Box<T>
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Source§impl<T> MaybeBoxed<T> for T
 
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
 
fn maybe_boxed(self) -> T
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