pub struct GPURenderPassLayout {
pub parent: GPUObjectDescriptorBase,
pub colorFormats: Vec<GPUTextureFormat>,
pub depthStencilFormat: Option<GPUTextureFormat>,
pub sampleCount: u32,
}Fields§
§parent: GPUObjectDescriptorBase§colorFormats: Vec<GPUTextureFormat>§depthStencilFormat: Option<GPUTextureFormat>§sampleCount: u32Implementations§
Source§impl GPURenderPassLayout
impl GPURenderPassLayout
pub fn new( cx: JSContext, val: Handle<'_, Value>, can_gc: CanGc, ) -> Result<ConversionResult<GPURenderPassLayout>, ()>
Source§impl GPURenderPassLayout
impl GPURenderPassLayout
pub unsafe fn to_jsobject( &self, cx: *mut JSContext, obj: MutableHandle<'_, *mut JSObject>, )
Trait Implementations§
Source§impl FromJSValConvertible for GPURenderPassLayout
impl FromJSValConvertible for GPURenderPassLayout
Source§unsafe fn from_jsval(
cx: *mut JSContext,
value: Handle<'_, Value>,
_option: (),
) -> Result<ConversionResult<GPURenderPassLayout>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: Handle<'_, Value>, _option: (), ) -> Result<ConversionResult<GPURenderPassLayout>, ()>
Convert
val to type Self.
Optional configuration of type T can be passed as the option
argument.
If it returns Err(()), a JSAPI exception is pending.
If it returns Ok(Failure(reason)), there is no pending JSAPI exception.Auto Trait Implementations§
impl Freeze for GPURenderPassLayout
impl RefUnwindSafe for GPURenderPassLayout
impl Send for GPURenderPassLayout
impl Sync for GPURenderPassLayout
impl Unpin for GPURenderPassLayout
impl UnwindSafe for GPURenderPassLayout
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