pub trait XRInputSourceMethods<D: DomTypes> {
    // Required methods
    fn Handedness(&self) -> XRHandedness;
    fn TargetRayMode(&self) -> XRTargetRayMode;
    fn TargetRaySpace(&self) -> Root<Dom<XRSpace>>;
    fn GetGripSpace(&self) -> Option<Root<Dom<XRSpace>>>;
    fn Profiles(&self, cx: SafeJSContext, retval: MutableHandleValue<'_>);
    fn SkipRendering(&self) -> bool;
    fn GetGamepad(&self) -> Option<Root<Dom<Gamepad>>>;
    fn GetHand(&self) -> Option<Root<Dom<XRHand>>>;
}

Required Methods§

Implementors§