pub type GpuBufferI = GpuBuffer<GpuBufferBlockI>;Aliased Type§
pub struct GpuBufferI {
    pub data: Vec<GpuBufferBlockI, FrameAllocator>,
    pub size: Size2D<i32, DevicePixel>,
    pub format: ImageFormat,
}Fields§
§data: Vec<GpuBufferBlockI, FrameAllocator>§size: Size2D<i32, DevicePixel>§format: ImageFormat