pub type GpuBufferF = GpuBuffer<GpuBufferBlockF>;
Aliased Type§
struct GpuBufferF {
pub data: Vec<GpuBufferBlockF, FrameAllocator>,
pub size: Size2D<i32, DevicePixel>,
pub format: ImageFormat,
}
Fields§
§data: Vec<GpuBufferBlockF, FrameAllocator>
§size: Size2D<i32, DevicePixel>
§format: ImageFormat