pub type SpecifiedFilter = Filter<Angle, NonNegativeFactor, ZeroToOneFactor, NonNegativeLength, SimpleShadow, Impossible>;
Expand description

A specified value for a single filter.

Aliased Type§

enum SpecifiedFilter {
    Blur(NonNegative<Length>),
    Brightness(NonNegativeFactor),
    Contrast(NonNegativeFactor),
    Grayscale(ZeroToOneFactor),
    HueRotate(Angle),
    Invert(ZeroToOneFactor),
    Opacity(ZeroToOneFactor),
    Saturate(NonNegativeFactor),
    Sepia(ZeroToOneFactor),
    DropShadow(GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>),
    Url(Impossible),
}

Variants§

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Blur(NonNegative<Length>)

blur(<length>)

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Brightness(NonNegativeFactor)

brightness(<factor>)

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Contrast(NonNegativeFactor)

contrast(<factor>)

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Grayscale(ZeroToOneFactor)

grayscale(<factor>)

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HueRotate(Angle)

hue-rotate(<angle>)

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Invert(ZeroToOneFactor)

invert(<factor>)

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Opacity(ZeroToOneFactor)

opacity(<factor>)

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Saturate(NonNegativeFactor)

saturate(<factor>)

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Sepia(ZeroToOneFactor)

sepia(<factor>)

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DropShadow(GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>)

drop-shadow(...)

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Url(Impossible)

<url>

Implementations§

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impl Filter

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pub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()>

Generate the ComputedFilter without Context.

Trait Implementations§

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impl<Angle: Clone, NonNegativeFactor: Clone, ZeroToOneFactor: Clone, Length: Clone, Shadow: Clone, U: Clone> Clone for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>

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fn clone( &self ) -> GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ComputeSquaredDistance for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ComputeSquaredDistance, NonNegativeFactor: ComputeSquaredDistance, ZeroToOneFactor: ComputeSquaredDistance, Length: ComputeSquaredDistance, Shadow: ComputeSquaredDistance,

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl<Angle: Debug, NonNegativeFactor: Debug, ZeroToOneFactor: Debug, Length: Debug, Shadow: Debug, U: Debug> Debug for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Deserialize<'de> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: Deserialize<'de>, NonNegativeFactor: Deserialize<'de>, ZeroToOneFactor: Deserialize<'de>, Length: Deserialize<'de>, Shadow: Deserialize<'de>, U: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> MallocSizeOf for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: MallocSizeOf, NonNegativeFactor: MallocSizeOf, ZeroToOneFactor: MallocSizeOf, Length: MallocSizeOf, Shadow: MallocSizeOf, U: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Parse for Filter

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fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>

Parse a value of this type. Read more
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impl<Angle: PartialEq, NonNegativeFactor: PartialEq, ZeroToOneFactor: PartialEq, Length: PartialEq, Shadow: PartialEq, U: PartialEq> PartialEq<GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>

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fn eq( &self, other: &GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Serialize for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: Serialize, NonNegativeFactor: Serialize, ZeroToOneFactor: Serialize, Length: Serialize, Shadow: Serialize, U: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> SpecifiedValueInfo for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: SpecifiedValueInfo, NonNegativeFactor: SpecifiedValueInfo, ZeroToOneFactor: SpecifiedValueInfo, Length: SpecifiedValueInfo, Shadow: SpecifiedValueInfo, U: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = _

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToAnimatedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToAnimatedValue, NonNegativeFactor: ToAnimatedValue, ZeroToOneFactor: ToAnimatedValue, Length: ToAnimatedValue, Shadow: ToAnimatedValue, U: ToAnimatedValue,

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type AnimatedValue = GenericFilter<<Angle as ToAnimatedValue>::AnimatedValue, <NonNegativeFactor as ToAnimatedValue>::AnimatedValue, <ZeroToOneFactor as ToAnimatedValue>::AnimatedValue, <Length as ToAnimatedValue>::AnimatedValue, <Shadow as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>

The type of the animated value.
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fn from_animated_value(from: Self::AnimatedValue) -> Self

Converts back an animated value into a computed value.
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fn to_animated_value(self) -> Self::AnimatedValue

Converts this value to an animated value.
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToComputedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToComputedValue, NonNegativeFactor: ToComputedValue, ZeroToOneFactor: ToComputedValue, Length: ToComputedValue, Shadow: ToComputedValue, U: ToComputedValue,

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type ComputedValue = GenericFilter<<Angle as ToComputedValue>::ComputedValue, <NonNegativeFactor as ToComputedValue>::ComputedValue, <ZeroToOneFactor as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Shadow as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToCss for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToCss, NonNegativeFactor: ToCss, ZeroToOneFactor: ToCss, Length: ToCss, Shadow: ToCss, U: ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToResolvedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToResolvedValue, NonNegativeFactor: ToResolvedValue, ZeroToOneFactor: ToResolvedValue, Length: ToResolvedValue, Shadow: ToResolvedValue, U: ToResolvedValue,

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type ResolvedValue = GenericFilter<<Angle as ToResolvedValue>::ResolvedValue, <NonNegativeFactor as ToResolvedValue>::ResolvedValue, <ZeroToOneFactor as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Shadow as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToShmem for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToShmem, NonNegativeFactor: ToShmem, ZeroToOneFactor: ToShmem, Length: ToShmem, Shadow: ToShmem, U: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> StructuralPartialEq for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>