pub enum AnimationIterationCount {
Number(NonNegativeNumber),
Infinite,
}
Expand description
https://drafts.csswg.org/css-animations/#animation-iteration-count
Variants§
Implementations§
Trait Implementations§
source§impl Clone for AnimationIterationCount
impl Clone for AnimationIterationCount
source§fn clone(&self) -> AnimationIterationCount
fn clone(&self) -> AnimationIterationCount
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationIterationCount
impl Debug for AnimationIterationCount
source§impl MallocSizeOf for AnimationIterationCount
impl MallocSizeOf for AnimationIterationCount
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for AnimationIterationCount
impl Parse for AnimationIterationCount
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl PartialEq for AnimationIterationCount
impl PartialEq for AnimationIterationCount
source§impl SpecifiedValueInfo for AnimationIterationCount
impl SpecifiedValueInfo for AnimationIterationCount
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl ToComputedValue for AnimationIterationCount
impl ToComputedValue for AnimationIterationCount
source§type ComputedValue = AnimationIterationCount
type ComputedValue = AnimationIterationCount
The computed value type we’re going to be converted to.
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§fn from_computed_value(computed: &Self::ComputedValue) -> Self
fn from_computed_value(computed: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§impl ToCss for AnimationIterationCount
impl ToCss for AnimationIterationCount
source§impl ToShmem for AnimationIterationCount
impl ToShmem for AnimationIterationCount
impl Copy for AnimationIterationCount
impl StructuralPartialEq for AnimationIterationCount
Auto Trait Implementations§
impl Freeze for AnimationIterationCount
impl RefUnwindSafe for AnimationIterationCount
impl Send for AnimationIterationCount
impl Sync for AnimationIterationCount
impl Unpin for AnimationIterationCount
impl UnwindSafe for AnimationIterationCount
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert