#[repr(C)]pub struct AnimationIterationCount(pub f32);
Expand description
A computed value for the animation-iteration-count
property.
Tuple Fields§
§0: f32
Implementations§
Trait Implementations§
source§impl Clone for AnimationIterationCount
impl Clone for AnimationIterationCount
source§fn clone(&self) -> AnimationIterationCount
fn clone(&self) -> AnimationIterationCount
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationIterationCount
impl Debug for AnimationIterationCount
source§impl MallocSizeOf for AnimationIterationCount
impl MallocSizeOf for AnimationIterationCount
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for AnimationIterationCount
impl PartialEq for AnimationIterationCount
source§fn eq(&self, other: &AnimationIterationCount) -> bool
fn eq(&self, other: &AnimationIterationCount) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToCss for AnimationIterationCount
impl ToCss for AnimationIterationCount
source§impl ToResolvedValue for AnimationIterationCount
impl ToResolvedValue for AnimationIterationCount
§type ResolvedValue = AnimationIterationCount
type ResolvedValue = AnimationIterationCount
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl ToShmem for AnimationIterationCount
impl ToShmem for AnimationIterationCount
impl Copy for AnimationIterationCount
impl StructuralPartialEq for AnimationIterationCount
Auto Trait Implementations§
impl Freeze for AnimationIterationCount
impl RefUnwindSafe for AnimationIterationCount
impl Send for AnimationIterationCount
impl Sync for AnimationIterationCount
impl Unpin for AnimationIterationCount
impl UnwindSafe for AnimationIterationCount
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert