#[repr(C)]pub struct GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> {
    pub base: GenericSimpleShadow<Color, SizeLength, BlurShapeLength>,
    pub spread: ShapeLength,
    pub inset: bool,
}Expand description
A generic value for a single box-shadow.
Fields§
§base: GenericSimpleShadow<Color, SizeLength, BlurShapeLength>The base shadow.
spread: ShapeLengthThe spread radius.
inset: boolWhether this is an inset box shadow.
Trait Implementations§
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Source§impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Source§fn clone(
    &self,
) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
fn clone( &self, ) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ComputeSquaredDistance,
    SizeLength: ComputeSquaredDistance,
    BlurShapeLength: ComputeSquaredDistance,
    ShapeLength: ComputeSquaredDistance,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ComputeSquaredDistance,
    SizeLength: ComputeSquaredDistance,
    BlurShapeLength: ComputeSquaredDistance,
    ShapeLength: ComputeSquaredDistance,
Source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
 
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
Source§impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: MallocSizeOf,
    SizeLength: MallocSizeOf,
    BlurShapeLength: MallocSizeOf,
    ShapeLength: MallocSizeOf,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: MallocSizeOf,
    SizeLength: MallocSizeOf,
    BlurShapeLength: MallocSizeOf,
    ShapeLength: MallocSizeOf,
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
 
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Source§fn eq(
    &self,
    other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>,
) -> bool
 
fn eq( &self, other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>, ) -> bool
Tests for 
self and other values to be equal, and is used by ==.Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: SpecifiedValueInfo,
    SizeLength: SpecifiedValueInfo,
    BlurShapeLength: SpecifiedValueInfo,
    ShapeLength: SpecifiedValueInfo,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: SpecifiedValueInfo,
    SizeLength: SpecifiedValueInfo,
    BlurShapeLength: SpecifiedValueInfo,
    ShapeLength: SpecifiedValueInfo,
Source§const SUPPORTED_TYPES: u8
 
const SUPPORTED_TYPES: u8
Supported CssTypes by the given value type. Read more
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToAnimatedValue,
    SizeLength: ToAnimatedValue,
    BlurShapeLength: ToAnimatedValue,
    ShapeLength: ToAnimatedValue,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToAnimatedValue,
    SizeLength: ToAnimatedValue,
    BlurShapeLength: ToAnimatedValue,
    ShapeLength: ToAnimatedValue,
Source§type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
 
type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
Source§fn from_animated_value(from: Self::AnimatedValue) -> Self
 
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
Source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
 
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToAnimatedZero,
    SizeLength: ToAnimatedZero,
    BlurShapeLength: ToAnimatedZero,
    ShapeLength: ToAnimatedZero,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToAnimatedZero,
    SizeLength: ToAnimatedZero,
    BlurShapeLength: ToAnimatedZero,
    ShapeLength: ToAnimatedZero,
Source§fn to_animated_zero(&self) -> Result<Self, ()>
 
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Source§fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere
    W: Write,
 
fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere
    W: Write,
Serialize 
self in CSS syntax, writing to dest.Source§fn to_css_string(&self) -> String
 
fn to_css_string(&self) -> String
Serialize 
self in CSS syntax and return a string. Read moreSource§fn to_css_cssstring(&self) -> String
 
fn to_css_cssstring(&self) -> String
Serialize 
self in CSS syntax and return a CssString. Read moreSource§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToResolvedValue,
    SizeLength: ToResolvedValue,
    BlurShapeLength: ToResolvedValue,
    ShapeLength: ToResolvedValue,
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    Color: ToResolvedValue,
    SizeLength: ToResolvedValue,
    BlurShapeLength: ToResolvedValue,
    ShapeLength: ToResolvedValue,
Source§type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
 
type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
Source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
 
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
Source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
 
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
Source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToShmem for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
 
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToShmem for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> StructuralPartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Auto Trait Implementations§
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Freeze for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> RefUnwindSafe for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    ShapeLength: RefUnwindSafe,
    Color: RefUnwindSafe,
    SizeLength: RefUnwindSafe,
    BlurShapeLength: RefUnwindSafe,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Send for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Sync for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Unpin for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> UnwindSafe for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
    ShapeLength: UnwindSafe,
    Color: UnwindSafe,
    SizeLength: UnwindSafe,
    BlurShapeLength: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
 
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
 
fn maybe_boxed(self) -> Box<T>
Convert
Source§impl<T> MaybeBoxed<T> for T
 
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
 
fn maybe_boxed(self) -> T
Convert