#[repr(C)]pub struct GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> {
pub base: GenericSimpleShadow<Color, SizeLength, BlurShapeLength>,
pub spread: ShapeLength,
pub inset: bool,
}
Expand description
A generic value for a single box-shadow
.
Fields§
§base: GenericSimpleShadow<Color, SizeLength, BlurShapeLength>
The base shadow.
spread: ShapeLength
The spread radius.
inset: bool
Whether this is an inset box shadow.
Trait Implementations§
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§fn clone(
&self,
) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
fn clone( &self, ) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ComputeSquaredDistance,
SizeLength: ComputeSquaredDistance,
BlurShapeLength: ComputeSquaredDistance,
ShapeLength: ComputeSquaredDistance,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ComputeSquaredDistance,
SizeLength: ComputeSquaredDistance,
BlurShapeLength: ComputeSquaredDistance,
ShapeLength: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: MallocSizeOf,
SizeLength: MallocSizeOf,
BlurShapeLength: MallocSizeOf,
ShapeLength: MallocSizeOf,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: MallocSizeOf,
SizeLength: MallocSizeOf,
BlurShapeLength: MallocSizeOf,
ShapeLength: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§fn eq(
&self,
other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>,
) -> bool
fn eq( &self, other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>, ) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: SpecifiedValueInfo,
SizeLength: SpecifiedValueInfo,
BlurShapeLength: SpecifiedValueInfo,
ShapeLength: SpecifiedValueInfo,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: SpecifiedValueInfo,
SizeLength: SpecifiedValueInfo,
BlurShapeLength: SpecifiedValueInfo,
ShapeLength: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedValue,
SizeLength: ToAnimatedValue,
BlurShapeLength: ToAnimatedValue,
ShapeLength: ToAnimatedValue,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedValue,
SizeLength: ToAnimatedValue,
BlurShapeLength: ToAnimatedValue,
ShapeLength: ToAnimatedValue,
§type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedZero,
SizeLength: ToAnimatedZero,
BlurShapeLength: ToAnimatedZero,
ShapeLength: ToAnimatedZero,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedZero,
SizeLength: ToAnimatedZero,
BlurShapeLength: ToAnimatedZero,
ShapeLength: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToResolvedValue,
SizeLength: ToResolvedValue,
BlurShapeLength: ToResolvedValue,
ShapeLength: ToResolvedValue,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToResolvedValue,
SizeLength: ToResolvedValue,
BlurShapeLength: ToResolvedValue,
ShapeLength: ToResolvedValue,
§type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToShmem for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToShmem for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> StructuralPartialEq for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Auto Trait Implementations§
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Freeze for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> RefUnwindSafe for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
ShapeLength: RefUnwindSafe,
Color: RefUnwindSafe,
SizeLength: RefUnwindSafe,
BlurShapeLength: RefUnwindSafe,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Send for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Sync for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Unpin for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color, SizeLength, BlurShapeLength, ShapeLength> UnwindSafe for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
ShapeLength: UnwindSafe,
Color: UnwindSafe,
SizeLength: UnwindSafe,
BlurShapeLength: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert