Struct servoshell::desktop::headed_window::Window

source ·
pub struct Window {
Show 17 fields winit_window: Window, rendering_context: RenderingContext, screen_size: Size2D<u32, DevicePixel>, inner_size: Cell<Size2D<u32, DevicePixel>>, toolbar_height: Cell<Length<f32, DeviceIndependentPixel>>, mouse_down_button: Cell<Option<MouseButton>>, mouse_down_point: Cell<Point2D<i32, DevicePixel>>, primary_monitor: MonitorHandle, event_queue: RefCell<Vec<EmbedderEvent>>, mouse_pos: Cell<Point2D<i32, DevicePixel>>, last_pressed: Cell<Option<(KeyboardEvent, Option<Key>)>>, keys_down: RefCell<HashMap<Key, Key>>, animation_state: Cell<AnimationState>, fullscreen: Cell<bool>, device_pixel_ratio_override: Option<f32>, xr_window_poses: RefCell<Vec<Rc<XRWindowPose>>>, modifiers_state: Cell<ModifiersState>,
}

Fields§

§winit_window: Window§rendering_context: RenderingContext§screen_size: Size2D<u32, DevicePixel>§inner_size: Cell<Size2D<u32, DevicePixel>>§toolbar_height: Cell<Length<f32, DeviceIndependentPixel>>§mouse_down_button: Cell<Option<MouseButton>>§mouse_down_point: Cell<Point2D<i32, DevicePixel>>§primary_monitor: MonitorHandle§event_queue: RefCell<Vec<EmbedderEvent>>§mouse_pos: Cell<Point2D<i32, DevicePixel>>§last_pressed: Cell<Option<(KeyboardEvent, Option<Key>)>>§keys_down: RefCell<HashMap<Key, Key>>

A map of winit’s key codes to key values that are interpreted from winit’s ReceivedChar events.

§animation_state: Cell<AnimationState>§fullscreen: Cell<bool>§device_pixel_ratio_override: Option<f32>§xr_window_poses: RefCell<Vec<Rc<XRWindowPose>>>§modifiers_state: Cell<ModifiersState>

Implementations§

source§

impl Window

source

pub fn new( win_size: Size2D<u32, DeviceIndependentPixel>, events_loop: &EventsLoop, no_native_titlebar: bool, device_pixel_ratio_override: Option<f32>, ) -> Window

source

fn handle_received_character(&self, ch: char)

source

fn handle_keyboard_input(&self, input: KeyEvent)

source

fn handle_mouse( &self, button: MouseButton, action: ElementState, coords: Point2D<i32, DevicePixel>, )

Helper function to handle a click

Trait Implementations§

source§

impl WindowMethods for Window

source§

fn get_coordinates(&self) -> EmbedderCoordinates

Get the coordinates of the native window, the screen and the framebuffer.
source§

fn set_animation_state(&self, state: AnimationState)

Set whether the application is currently animating. Typically, when animations are active, the window will want to avoid blocking on UI events, and just run the event loop at the vsync interval.
source§

fn rendering_context(&self) -> RenderingContext

Get the RenderingContext of this Window.
source§

impl WindowPortsMethods for Window

Auto Trait Implementations§

§

impl !Freeze for Window

§

impl !RefUnwindSafe for Window

§

impl !Send for Window

§

impl !Sync for Window

§

impl Unpin for Window

§

impl !UnwindSafe for Window

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> Downcast for T
where T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> Filterable for T

source§

fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> MaybeBoxed<Box<T>> for T

source§

fn maybe_boxed(self) -> Box<T>

Convert
source§

impl<T> MaybeBoxed<T> for T

source§

fn maybe_boxed(self) -> T

Convert
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> ErasedDestructor for T
where T: 'static,

source§

impl<T> MaybeSendSync for T