Struct ScreenGeometry

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pub struct ScreenGeometry {
    pub size: DeviceIntSize,
    pub available_size: DeviceIntSize,
    pub window_rect: DeviceIntRect,
}
Expand description

Information about a WebView’s screen geometry and offset. This is used for the Screen CSSOM APIs and window.screenLeft / window.screenX / window.screenTop / window.screenY / window.moveBy/ window.resizeBy / window.outerWidth / window.outerHeight / window.screen.availHeight / window.screen.availWidth.

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§size: DeviceIntSize

The size of the screen in device pixels. This will be converted to CSS pixels based on the pixel scaling of the WebView.

§available_size: DeviceIntSize

The available size of the screen in device pixels for the purposes of the window.screen.availHeight / window.screen.availWidth. This is the size available for web content on the screen, and should be size minus any system toolbars, docks, and interface elements. This will be converted to CSS pixels based on the pixel scaling of the WebView.

§window_rect: DeviceIntRect

The rectangle the WebView’s containing window (including OS decorations) in device pixels for the purposes of the window.screenLeft, window.outerHeight and similar APIs. This will be converted to CSS pixels based on the pixel scaling of the WebView.

Trait Implementations§

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impl Clone for ScreenGeometry

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fn clone(&self) -> ScreenGeometry

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScreenGeometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScreenGeometry

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fn default() -> ScreenGeometry

Returns the “default value” for a type. Read more
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impl Copy for ScreenGeometry

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