Struct script::dom::webgltransformfeedback::WebGLTransformFeedback
source · #[repr(C)]pub struct WebGLTransformFeedback {
webgl_object: WebGLObject,
id: u32,
marked_for_deletion: Cell<bool>,
has_been_bound: Cell<bool>,
is_active: Cell<bool>,
is_paused: Cell<bool>,
}
Fields§
§webgl_object: WebGLObject
§id: u32
§marked_for_deletion: Cell<bool>
§has_been_bound: Cell<bool>
§is_active: Cell<bool>
§is_paused: Cell<bool>
Implementations§
source§impl WebGLTransformFeedback
impl WebGLTransformFeedback
fn __assert_parent_type(&self)
source§impl WebGLTransformFeedback
impl WebGLTransformFeedback
fn new_inherited(context: &WebGLRenderingContext, id: u32) -> Self
pub fn new(context: &WebGLRenderingContext) -> Root<Dom<Self>>
source§impl WebGLTransformFeedback
impl WebGLTransformFeedback
pub fn bind(&self, context: &WebGLRenderingContext, target: u32)
pub fn begin(&self, context: &WebGLRenderingContext, primitive_mode: u32)
pub fn end(&self, context: &WebGLRenderingContext)
pub fn resume(&self, context: &WebGLRenderingContext)
pub fn pause(&self, context: &WebGLRenderingContext)
pub fn id(&self) -> u32
pub fn is_valid(&self) -> bool
pub fn is_active(&self) -> bool
pub fn is_paused(&self) -> bool
pub fn delete(&self, operation_fallibility: Operation)
pub fn set_active(&self, value: bool)
pub fn set_pause(&self, value: bool)
Trait Implementations§
source§impl Castable for WebGLTransformFeedback
impl Castable for WebGLTransformFeedback
source§impl DomObject for WebGLTransformFeedback
impl DomObject for WebGLTransformFeedback
source§impl DomObjectWrap for WebGLTransformFeedback
impl DomObjectWrap for WebGLTransformFeedback
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLTransformFeedbackBinding::WebGLTransformFeedback_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgltransformfeedback::WebGLTransformFeedback>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webgltransformfeedback::WebGLTransformFeedback>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLTransformFeedbackBinding::WebGLTransformFeedback_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgltransformfeedback::WebGLTransformFeedback>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webgltransformfeedback::WebGLTransformFeedback>>}
Function pointer to the general wrap function type
source§impl Drop for WebGLTransformFeedback
impl Drop for WebGLTransformFeedback
source§impl HasParent for WebGLTransformFeedback
impl HasParent for WebGLTransformFeedback
source§fn as_parent(&self) -> &WebGLObject
fn as_parent(&self) -> &WebGLObject
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = WebGLObject
source§impl MallocSizeOf for WebGLTransformFeedback
impl MallocSizeOf for WebGLTransformFeedback
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for WebGLTransformFeedback
impl MutDomObject for WebGLTransformFeedback
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<WebGLTransformFeedback> for WebGLTransformFeedback
impl PartialEq<WebGLTransformFeedback> for WebGLTransformFeedback
source§fn eq(&self, other: &WebGLTransformFeedback) -> bool
fn eq(&self, other: &WebGLTransformFeedback) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Traceable for WebGLTransformFeedback
impl Traceable for WebGLTransformFeedback
impl DerivedFrom<WebGLObject> for WebGLTransformFeedback
Auto Trait Implementations§
impl !RefUnwindSafe for WebGLTransformFeedback
impl !Send for WebGLTransformFeedback
impl !Sync for WebGLTransformFeedback
impl Unpin for WebGLTransformFeedback
impl !UnwindSafe for WebGLTransformFeedback
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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