#[repr(C)]pub struct WebGLShaderPrecisionFormat {
reflector_: Reflector,
range_min: i32,
range_max: i32,
precision: i32,
}
Fields§
§reflector_: Reflector
§range_min: i32
§range_max: i32
§precision: i32
Implementations§
source§impl WebGLShaderPrecisionFormat
impl WebGLShaderPrecisionFormat
fn __assert_parent_type(&self)
source§impl WebGLShaderPrecisionFormat
impl WebGLShaderPrecisionFormat
fn new_inherited( range_min: i32, range_max: i32, precision: i32 ) -> WebGLShaderPrecisionFormat
pub fn new( window: &Window, range_min: i32, range_max: i32, precision: i32 ) -> Root<Dom<WebGLShaderPrecisionFormat>>
Trait Implementations§
source§impl DomObjectWrap for WebGLShaderPrecisionFormat
impl DomObjectWrap for WebGLShaderPrecisionFormat
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormat_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormat_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>>}
Function pointer to the general wrap function type
source§impl MallocSizeOf for WebGLShaderPrecisionFormat
impl MallocSizeOf for WebGLShaderPrecisionFormat
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for WebGLShaderPrecisionFormat
impl MutDomObject for WebGLShaderPrecisionFormat
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<WebGLShaderPrecisionFormat> for WebGLShaderPrecisionFormat
impl PartialEq<WebGLShaderPrecisionFormat> for WebGLShaderPrecisionFormat
source§fn eq(&self, other: &WebGLShaderPrecisionFormat) -> bool
fn eq(&self, other: &WebGLShaderPrecisionFormat) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.Auto Trait Implementations§
impl !RefUnwindSafe for WebGLShaderPrecisionFormat
impl !Send for WebGLShaderPrecisionFormat
impl !Sync for WebGLShaderPrecisionFormat
impl Unpin for WebGLShaderPrecisionFormat
impl UnwindSafe for WebGLShaderPrecisionFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert