#[repr(C)]pub struct WebGLShaderPrecisionFormat {
reflector_: Reflector,
range_min: i32,
range_max: i32,
precision: i32,
}
Fields§
§reflector_: Reflector
§range_min: i32
§range_max: i32
§precision: i32
Implementations§
source§impl WebGLShaderPrecisionFormat
impl WebGLShaderPrecisionFormat
fn __assert_parent_type(&self)
source§impl WebGLShaderPrecisionFormat
impl WebGLShaderPrecisionFormat
fn new_inherited( range_min: i32, range_max: i32, precision: i32, ) -> WebGLShaderPrecisionFormat
pub fn new( window: &Window, range_min: i32, range_max: i32, precision: i32, ) -> Root<Dom<WebGLShaderPrecisionFormat>>
Trait Implementations§
source§impl DomObjectWrap for WebGLShaderPrecisionFormat
impl DomObjectWrap for WebGLShaderPrecisionFormat
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormat_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormat_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat>>}
Function pointer to the general wrap function type
source§impl MallocSizeOf for WebGLShaderPrecisionFormat
impl MallocSizeOf for WebGLShaderPrecisionFormat
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
impl Eq for WebGLShaderPrecisionFormat
Auto Trait Implementations§
impl !Freeze for WebGLShaderPrecisionFormat
impl !RefUnwindSafe for WebGLShaderPrecisionFormat
impl !Send for WebGLShaderPrecisionFormat
impl !Sync for WebGLShaderPrecisionFormat
impl Unpin for WebGLShaderPrecisionFormat
impl UnwindSafe for WebGLShaderPrecisionFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
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fn equivalent(&self, key: &K) -> bool
Compare self to
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self,
filter_name: &'static str,
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