struct DroppableWebGLBuffer {
id: WebGLBufferId,
marked_for_deletion: Cell<bool>,
attached_counter: Cell<u32>,
context: WeakRef<WebGLRenderingContext>,
}Fields§
§id: WebGLBufferId§marked_for_deletion: Cell<bool>§attached_counter: Cell<u32>§context: WeakRef<WebGLRenderingContext>Implementations§
Source§impl DroppableWebGLBuffer
impl DroppableWebGLBuffer
pub(crate) fn new( id: WebGLBufferId, marked_for_deletion: Cell<bool>, attached_counter: Cell<u32>, context: WeakRef<WebGLRenderingContext>, ) -> Self
Source§impl DroppableWebGLBuffer
impl DroppableWebGLBuffer
pub(crate) fn is_marked_for_deletion(&self) -> bool
pub(crate) fn set_marked_for_deletion(&self, marked_for_deletion: bool)
pub(crate) fn get_attached_counter(&self) -> u32
pub(crate) fn set_attached_counter(&self, attached_counter: u32)
pub(crate) fn id(&self) -> WebGLBufferId
pub(crate) fn is_attached(&self) -> bool
pub(crate) fn is_deleted(&self) -> bool
pub(crate) fn delete(&self, operation_fallibility: Operation)
pub(crate) fn mark_for_deletion(&self, operation_fallibility: Operation)
Trait Implementations§
Source§impl Drop for DroppableWebGLBuffer
impl Drop for DroppableWebGLBuffer
Source§impl MallocSizeOf for DroppableWebGLBuffer
impl MallocSizeOf for DroppableWebGLBuffer
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Auto Trait Implementations§
impl !Freeze for DroppableWebGLBuffer
impl !RefUnwindSafe for DroppableWebGLBuffer
impl !Send for DroppableWebGLBuffer
impl !Sync for DroppableWebGLBuffer
impl Unpin for DroppableWebGLBuffer
impl !UnwindSafe for DroppableWebGLBuffer
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