Struct layout_2020::table::TableSlotCell

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pub struct TableSlotCell {
    base: LayoutBoxBase,
    contents: BlockFormattingContext,
    colspan: usize,
    rowspan: usize,
}

Fields§

§base: LayoutBoxBase

The LayoutBoxBase of this table cell.

§contents: BlockFormattingContext

The contents of this cell, with its own layout.

§colspan: usize

Number of columns that the cell is to span. Must be greater than zero.

§rowspan: usize

Number of rows that the cell is to span. Zero means that the cell is to span all the remaining rows in the row group.

Implementations§

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impl TableSlotCell

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fn effective_vertical_align(&self) -> VerticalAlignKeyword

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fn inline_content_sizes( &self, layout_context: &LayoutContext<'_>, is_in_fixed_mode: bool, ) -> ContentSizes

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fn create_fragment( &self, layout: CellLayout, cell_rect: LogicalRect<Au>, cell_baseline: Au, positioning_context: &mut PositioningContext, table_style: &ComputedValues, containing_block: &ContainingBlock<'_>, ) -> BoxFragment

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impl TableSlotCell

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pub fn mock_for_testing(id: usize, colspan: usize, rowspan: usize) -> Self

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pub fn node_id(&self) -> usize

Get the node id of this cell’s BaseFragmentInfo. This is used for unit tests.

Trait Implementations§

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impl Debug for TableSlotCell

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for TableSlotCell

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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