Struct winit::platform_impl::linux::wayland::seat::WinitSeatState
source · pub struct WinitSeatState {
pointer: Option<Arc<ThemedPointer<WinitPointerData>>>,
touch: Option<WlTouch>,
touch_map: AHashMap<i32, TouchPoint>,
text_input: Option<Arc<ZwpTextInputV3>>,
relative_pointer: Option<ZwpRelativePointerV1>,
keyboard_state: Option<KeyboardState>,
modifiers: ModifiersState,
modifiers_pending: bool,
}
Fields§
§pointer: Option<Arc<ThemedPointer<WinitPointerData>>>
The pointer bound on the seat.
touch: Option<WlTouch>
The touch bound on the seat.
touch_map: AHashMap<i32, TouchPoint>
The mapping from touched points to the surfaces they’re present.
text_input: Option<Arc<ZwpTextInputV3>>
The text input bound on the seat.
relative_pointer: Option<ZwpRelativePointerV1>
The relative pointer bound on the seat.
keyboard_state: Option<KeyboardState>
The keyboard bound on the seat.
modifiers: ModifiersState
The current modifiers state on the seat.
modifiers_pending: bool
Whether we have pending modifiers.
Implementations§
Trait Implementations§
source§impl Debug for WinitSeatState
impl Debug for WinitSeatState
source§impl Default for WinitSeatState
impl Default for WinitSeatState
source§fn default() -> WinitSeatState
fn default() -> WinitSeatState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for WinitSeatState
impl !RefUnwindSafe for WinitSeatState
impl !Send for WinitSeatState
impl !Sync for WinitSeatState
impl Unpin for WinitSeatState
impl !UnwindSafe for WinitSeatState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
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