Struct wgpu_core::command::bundle::IndexState
source · struct IndexState {
buffer: BufferId,
format: IndexFormat,
range: Range<BufferAddress>,
is_dirty: bool,
}
Expand description
A render bundle’s current index buffer state.
RenderBundleEncoder::finish
records the currently set index buffer here,
and calls State::flush_index
before any indexed draw command to produce
a SetIndexBuffer
command if one is necessary.
Fields§
§buffer: BufferId
§format: IndexFormat
§range: Range<BufferAddress>
§is_dirty: bool
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for IndexState
impl Send for IndexState
impl Sync for IndexState
impl Unpin for IndexState
impl !UnwindSafe for IndexState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more