Struct webxr_api::SessionThread

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pub struct SessionThread<Device> {
    receiver: Receiver<SessionMsg>,
    sender: Sender<SessionMsg>,
    layers: Vec<(ContextId, LayerId)>,
    pending_layers: Option<Vec<(ContextId, LayerId)>>,
    frame_count: u64,
    frame_sender: Sender<Frame>,
    running: bool,
    device: Device,
    id: SessionId,
    render_state: RenderState,
}
Expand description

For devices that want to do their own thread management, the SessionThread type is exposed.

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§receiver: Receiver<SessionMsg>§sender: Sender<SessionMsg>§layers: Vec<(ContextId, LayerId)>§pending_layers: Option<Vec<(ContextId, LayerId)>>§frame_count: u64§frame_sender: Sender<Frame>§running: bool§device: Device§id: SessionId§render_state: RenderState

Implementations§

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impl<Device> SessionThread<Device>
where Device: DeviceAPI,

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pub fn new( device: Device, frame_sender: Sender<Frame>, id: SessionId, ) -> Result<Self, Error>

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pub fn new_session(&mut self) -> Session

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pub fn run(&mut self)

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fn handle_msg(&mut self, msg: SessionMsg) -> bool

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fn quit(&mut self)

Trait Implementations§

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impl<Device> MainThreadSession for SessionThread<Device>
where Device: DeviceAPI,

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fn run_one_frame(&mut self)

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fn running(&self) -> bool

Auto Trait Implementations§

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impl<Device> !Freeze for SessionThread<Device>

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impl<Device> !RefUnwindSafe for SessionThread<Device>

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impl<Device> Send for SessionThread<Device>
where Device: Send,

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impl<Device> !Sync for SessionThread<Device>

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impl<Device> Unpin for SessionThread<Device>
where Device: Unpin,

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impl<Device> UnwindSafe for SessionThread<Device>
where Device: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.