webxr_api

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This crate uses euclid’s typed units, and exposes different coordinate spaces.

Structs§

  • Pattern-match on eyes
  • For each eye, the pose of that eye, its projection onto its display. For stereo displays, we have a View<LeftEye> and a View<RightEye>. For mono displays, we hagve a View<Viewer> https://immersive-web.github.io/webxr/#xrview
  • A list of viewports per-eye in the order of fields in Views.

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Constants§