pub(crate) struct GLContextData {
pub(crate) ctx: Context,
pub(crate) gl: Rc<Context>,
device: Rc<Device>,
state: GLState,
attributes: GLContextAttributes,
marked_for_deletion: bool,
}Fields§
§ctx: Context§gl: Rc<Context>§device: Rc<Device>§state: GLState§attributes: GLContextAttributes§marked_for_deletion: boolThe context should be removed, but the WebGLThread is currently waiting on
WebRender to finish rendering to the context in order to delete it.
Auto Trait Implementations§
impl !Freeze for GLContextData
impl RefUnwindSafe for GLContextData
impl !Send for GLContextData
impl !Sync for GLContextData
impl Unpin for GLContextData
impl UnwindSafe for GLContextData
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