#[repr(C)]pub struct AnimationName(pub KeyframesName);
Expand description
A value for the animation-name
property.
Tuple Fields§
§0: KeyframesName
Implementations§
Trait Implementations§
source§impl Clone for AnimationName
impl Clone for AnimationName
source§fn clone(&self) -> AnimationName
fn clone(&self) -> AnimationName
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationName
impl Debug for AnimationName
source§impl Hash for AnimationName
impl Hash for AnimationName
source§impl MallocSizeOf for AnimationName
impl MallocSizeOf for AnimationName
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for AnimationName
impl Parse for AnimationName
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl PartialEq for AnimationName
impl PartialEq for AnimationName
source§impl SpecifiedValueInfo for AnimationName
impl SpecifiedValueInfo for AnimationName
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl ToComputedValue for AnimationName
impl ToComputedValue for AnimationName
source§type ComputedValue = AnimationName
type ComputedValue = AnimationName
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl ToCss for AnimationName
impl ToCss for AnimationName
source§impl ToResolvedValue for AnimationName
impl ToResolvedValue for AnimationName
source§type ResolvedValue = AnimationName
type ResolvedValue = AnimationName
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl ToShmem for AnimationName
impl ToShmem for AnimationName
impl Eq for AnimationName
impl StructuralPartialEq for AnimationName
Auto Trait Implementations§
impl Freeze for AnimationName
impl RefUnwindSafe for AnimationName
impl Send for AnimationName
impl Sync for AnimationName
impl Unpin for AnimationName
impl UnwindSafe for AnimationName
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert