#[repr(C)]pub struct GenericAspectRatio<N> {
pub auto: bool,
pub ratio: PreferredRatio<N>,
}
Expand description
A generic value for the aspect-ratio
property, the value is auto || <ratio>
.
Fields§
§auto: bool
Specifiy auto or not.
ratio: PreferredRatio<N>
The preferred aspect-ratio value.
Implementations§
source§impl<N> AspectRatio<N>
impl<N> AspectRatio<N>
source§impl GenericAspectRatio<NonNegative<Number>>
impl GenericAspectRatio<NonNegative<Number>>
sourcepub fn from_mapped_ratio(w: f32, h: f32) -> Self
pub fn from_mapped_ratio(w: f32, h: f32) -> Self
Returns Self by a valid ratio.
Trait Implementations§
source§impl<N> Animate for GenericAspectRatio<N>
impl<N> Animate for GenericAspectRatio<N>
source§impl<N: Clone> Clone for GenericAspectRatio<N>
impl<N: Clone> Clone for GenericAspectRatio<N>
source§fn clone(&self) -> GenericAspectRatio<N>
fn clone(&self) -> GenericAspectRatio<N>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<N> ComputeSquaredDistance for GenericAspectRatio<N>
impl<N> ComputeSquaredDistance for GenericAspectRatio<N>
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<N: Debug> Debug for GenericAspectRatio<N>
impl<N: Debug> Debug for GenericAspectRatio<N>
source§impl<N> MallocSizeOf for GenericAspectRatio<N>where
N: MallocSizeOf,
impl<N> MallocSizeOf for GenericAspectRatio<N>where
N: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<N: PartialEq> PartialEq for GenericAspectRatio<N>
impl<N: PartialEq> PartialEq for GenericAspectRatio<N>
source§fn eq(&self, other: &GenericAspectRatio<N>) -> bool
fn eq(&self, other: &GenericAspectRatio<N>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<N> SpecifiedValueInfo for GenericAspectRatio<N>where
N: SpecifiedValueInfo,
impl<N> SpecifiedValueInfo for GenericAspectRatio<N>where
N: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<N> ToAnimatedValue for GenericAspectRatio<N>where
N: ToAnimatedValue,
impl<N> ToAnimatedValue for GenericAspectRatio<N>where
N: ToAnimatedValue,
§type AnimatedValue = GenericAspectRatio<<N as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericAspectRatio<<N as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<N> ToAnimatedZero for AspectRatio<N>
impl<N> ToAnimatedZero for AspectRatio<N>
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<N> ToComputedValue for GenericAspectRatio<N>where
N: ToComputedValue,
impl<N> ToComputedValue for GenericAspectRatio<N>where
N: ToComputedValue,
§type ComputedValue = GenericAspectRatio<<N as ToComputedValue>::ComputedValue>
type ComputedValue = GenericAspectRatio<<N as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<N> ToCss for GenericAspectRatio<N>
impl<N> ToCss for GenericAspectRatio<N>
source§impl<N> ToResolvedValue for GenericAspectRatio<N>where
N: ToResolvedValue,
impl<N> ToResolvedValue for GenericAspectRatio<N>where
N: ToResolvedValue,
§type ResolvedValue = GenericAspectRatio<<N as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericAspectRatio<<N as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<N> ToShmem for GenericAspectRatio<N>where
N: ToShmem,
impl<N> ToShmem for GenericAspectRatio<N>where
N: ToShmem,
impl<N: Copy> Copy for GenericAspectRatio<N>
impl<N> StructuralPartialEq for GenericAspectRatio<N>
Auto Trait Implementations§
impl<N> Freeze for GenericAspectRatio<N>where
N: Freeze,
impl<N> RefUnwindSafe for GenericAspectRatio<N>where
N: RefUnwindSafe,
impl<N> Send for GenericAspectRatio<N>where
N: Send,
impl<N> Sync for GenericAspectRatio<N>where
N: Sync,
impl<N> Unpin for GenericAspectRatio<N>where
N: Unpin,
impl<N> UnwindSafe for GenericAspectRatio<N>where
N: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert