pub trait GPUMethods<D>where
D: DomTypes,{
// Required methods
fn RequestAdapter(
&self,
options: &GPURequestAdapterOptions,
_comp: InRealm<'_>,
_can_gc: CanGc,
) -> Rc<<D as DomTypes>::Promise>;
fn GetPreferredCanvasFormat(&self) -> GPUTextureFormat;
fn WgslLanguageFeatures(
&self,
_can_gc: CanGc,
) -> Root<Dom<<D as DomTypes>::WGSLLanguageFeatures>>;
}