pub(crate) trait AnimationEventMethods<D: DomTypes> {
// Required methods
fn AnimationName(&self) -> DOMString;
fn ElapsedTime(&self) -> Finite<f32>;
fn PseudoElement(&self) -> DOMString;
fn IsTrusted(&self) -> bool;
fn Constructor(
global: &D::Window,
proto: Option<HandleObject<'_>>,
can_gc: CanGc,
type_: DOMString,
eventInitDict: &AnimationEventInit,
) -> DomRoot<D::AnimationEvent>;
}
Required Methods§
fn AnimationName(&self) -> DOMString
fn ElapsedTime(&self) -> Finite<f32>
fn PseudoElement(&self) -> DOMString
fn IsTrusted(&self) -> bool
fn Constructor( global: &D::Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, type_: DOMString, eventInitDict: &AnimationEventInit, ) -> DomRoot<D::AnimationEvent>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.