script/dom/event/
animationevent.rs1use dom_struct::dom_struct;
6use js::context::JSContext;
7use js::rust::HandleObject;
8use script_bindings::domstring::TracedDOMString;
9use script_bindings::reflector::reflect_dom_object_with_proto;
10use stylo_atoms::Atom;
11
12use crate::dom::bindings::codegen::Bindings::AnimationEventBinding::{
13 AnimationEventInit, AnimationEventMethods,
14};
15use crate::dom::bindings::codegen::Bindings::EventBinding::EventMethods;
16use crate::dom::bindings::inheritance::Castable;
17use crate::dom::bindings::num::Finite;
18use crate::dom::bindings::root::DomRoot;
19use crate::dom::bindings::str::DOMString;
20use crate::dom::event::Event;
21use crate::dom::window::Window;
22
23#[dom_struct]
24pub(crate) struct AnimationEvent {
25 event: Event,
26 #[no_trace]
27 animation_name: Atom,
28 elapsed_time: Finite<f32>,
29 pseudo_element: TracedDOMString,
30}
31
32impl AnimationEvent {
33 fn new_inherited(init: &AnimationEventInit) -> AnimationEvent {
34 AnimationEvent {
35 event: Event::new_inherited(),
36 animation_name: Atom::from(init.animationName.clone()),
37 elapsed_time: init.elapsedTime,
38 pseudo_element: init.pseudoElement.clone().traced(),
39 }
40 }
41
42 pub(crate) fn new(
43 cx: &mut JSContext,
44 window: &Window,
45 type_: Atom,
46 init: &AnimationEventInit,
47 ) -> DomRoot<AnimationEvent> {
48 Self::new_with_proto(cx, window, None, type_, init)
49 }
50
51 fn new_with_proto(
52 cx: &mut JSContext,
53 window: &Window,
54 proto: Option<HandleObject>,
55 type_: Atom,
56 init: &AnimationEventInit,
57 ) -> DomRoot<AnimationEvent> {
58 let ev = reflect_dom_object_with_proto(
59 cx,
60 Box::new(AnimationEvent::new_inherited(init)),
61 window,
62 proto,
63 );
64 {
65 let event = ev.upcast::<Event>();
66 event.init_event(type_, init.parent.bubbles, init.parent.cancelable);
67 }
68 ev
69 }
70}
71
72impl AnimationEventMethods<crate::DomTypeHolder> for AnimationEvent {
73 fn Constructor(
75 cx: &mut JSContext,
76 window: &Window,
77 proto: Option<HandleObject>,
78 type_: DOMString,
79 init: &AnimationEventInit,
80 ) -> DomRoot<AnimationEvent> {
81 AnimationEvent::new_with_proto(cx, window, proto, Atom::from(type_), init)
82 }
83
84 fn AnimationName(&self) -> DOMString {
86 TracedDOMString::from(self.animation_name.clone()).root()
87 }
88
89 fn ElapsedTime(&self) -> Finite<f32> {
91 self.elapsed_time
92 }
93
94 fn PseudoElement(&self) -> DOMString {
96 self.pseudo_element.clone().root()
97 }
98
99 fn IsTrusted(&self) -> bool {
101 self.upcast::<Event>().IsTrusted()
102 }
103}