pub trait XRWebGLBindingMethods<D>where
D: DomTypes,{
// Required methods
fn CreateProjectionLayer(
&self,
textureType: XRTextureType,
init: &XRProjectionLayerInit,
) -> Result<Root<Dom<<D as DomTypes>::XRProjectionLayer>>, Error>;
fn CreateQuadLayer(
&self,
textureType: XRTextureType,
init: &Option<XRQuadLayerInit<D>>,
) -> Result<Root<Dom<<D as DomTypes>::XRQuadLayer>>, Error>;
fn CreateCylinderLayer(
&self,
textureType: XRTextureType,
init: &Option<XRCylinderLayerInit<D>>,
) -> Result<Root<Dom<<D as DomTypes>::XRCylinderLayer>>, Error>;
fn CreateEquirectLayer(
&self,
textureType: XRTextureType,
init: &Option<XREquirectLayerInit<D>>,
) -> Result<Root<Dom<<D as DomTypes>::XREquirectLayer>>, Error>;
fn CreateCubeLayer(
&self,
init: &Option<XRCubeLayerInit<D>>,
) -> Result<Root<Dom<<D as DomTypes>::XRCubeLayer>>, Error>;
fn GetSubImage(
&self,
layer: &<D as DomTypes>::XRCompositionLayer,
frame: &<D as DomTypes>::XRFrame,
eye: XREye,
) -> Result<Root<Dom<<D as DomTypes>::XRWebGLSubImage>>, Error>;
fn GetViewSubImage(
&self,
layer: &<D as DomTypes>::XRProjectionLayer,
view: &<D as DomTypes>::XRView,
) -> Result<Root<Dom<<D as DomTypes>::XRWebGLSubImage>>, Error>;
fn Constructor(
global: &<D as DomTypes>::Window,
proto: Option<Handle<'_, *mut JSObject>>,
can_gc: CanGc,
session: &<D as DomTypes>::XRSession,
context: WebGLRenderingContextOrWebGL2RenderingContext<D>,
) -> Result<Root<Dom<<D as DomTypes>::XRWebGLBinding>>, Error>;
}
Required Methods§
fn CreateProjectionLayer( &self, textureType: XRTextureType, init: &XRProjectionLayerInit, ) -> Result<Root<Dom<<D as DomTypes>::XRProjectionLayer>>, Error>
fn CreateQuadLayer( &self, textureType: XRTextureType, init: &Option<XRQuadLayerInit<D>>, ) -> Result<Root<Dom<<D as DomTypes>::XRQuadLayer>>, Error>
fn CreateCylinderLayer( &self, textureType: XRTextureType, init: &Option<XRCylinderLayerInit<D>>, ) -> Result<Root<Dom<<D as DomTypes>::XRCylinderLayer>>, Error>
fn CreateEquirectLayer( &self, textureType: XRTextureType, init: &Option<XREquirectLayerInit<D>>, ) -> Result<Root<Dom<<D as DomTypes>::XREquirectLayer>>, Error>
fn CreateCubeLayer( &self, init: &Option<XRCubeLayerInit<D>>, ) -> Result<Root<Dom<<D as DomTypes>::XRCubeLayer>>, Error>
fn GetSubImage( &self, layer: &<D as DomTypes>::XRCompositionLayer, frame: &<D as DomTypes>::XRFrame, eye: XREye, ) -> Result<Root<Dom<<D as DomTypes>::XRWebGLSubImage>>, Error>
fn GetViewSubImage( &self, layer: &<D as DomTypes>::XRProjectionLayer, view: &<D as DomTypes>::XRView, ) -> Result<Root<Dom<<D as DomTypes>::XRWebGLSubImage>>, Error>
fn Constructor( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, session: &<D as DomTypes>::XRSession, context: WebGLRenderingContextOrWebGL2RenderingContext<D>, ) -> Result<Root<Dom<<D as DomTypes>::XRWebGLBinding>>, Error>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.