pub trait XRRayMethods<D>where
    D: DomTypes,{
    // Required methods
    fn Origin(
        &self,
        _can_gc: CanGc,
    ) -> Root<Dom<<D as DomTypes>::DOMPointReadOnly>>;
    fn Direction(
        &self,
        _can_gc: CanGc,
    ) -> Root<Dom<<D as DomTypes>::DOMPointReadOnly>>;
    fn Matrix(
        &self,
        cx: JSContext,
        _can_gc: CanGc,
    ) -> TypedArray<Float32, *mut JSObject>;
    fn Constructor(
        global: &<D as DomTypes>::Window,
        proto: Option<Handle<'_, *mut JSObject>>,
        can_gc: CanGc,
        origin: &DOMPointInit,
        direction: &XRRayDirectionInit,
    ) -> Result<Root<Dom<<D as DomTypes>::XRRay>>, Error>;
    fn Constructor_(
        global: &<D as DomTypes>::Window,
        proto: Option<Handle<'_, *mut JSObject>>,
        can_gc: CanGc,
        transform: &<D as DomTypes>::XRRigidTransform,
    ) -> Result<Root<Dom<<D as DomTypes>::XRRay>>, Error>;
}Required Methods§
fn Origin(&self, _can_gc: CanGc) -> Root<Dom<<D as DomTypes>::DOMPointReadOnly>>
fn Direction( &self, _can_gc: CanGc, ) -> Root<Dom<<D as DomTypes>::DOMPointReadOnly>>
fn Matrix( &self, cx: JSContext, _can_gc: CanGc, ) -> TypedArray<Float32, *mut JSObject>
fn Constructor( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, origin: &DOMPointInit, direction: &XRRayDirectionInit, ) -> Result<Root<Dom<<D as DomTypes>::XRRay>>, Error>
fn Constructor_( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, transform: &<D as DomTypes>::XRRigidTransform, ) -> Result<Root<Dom<<D as DomTypes>::XRRay>>, Error>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.