Trait XRInputSourceMethods
Source pub(crate) trait XRInputSourceMethods<D>{
// Required methods
fn Handedness(&self) -> XRHandedness;
fn TargetRayMode(&self) -> XRTargetRayMode;
fn TargetRaySpace(
&self,
cx: &mut JSContext,
) -> Root<Dom<<D as DomTypes>::XRSpace>>;
fn GetGripSpace(
&self,
cx: &mut JSContext,
) -> Option<Root<Dom<<D as DomTypes>::XRSpace>>>;
fn Profiles(&self, retval: MutableHandle<'_, Value>);
fn SkipRendering(&self) -> bool;
fn GetGamepad(&self) -> Option<Root<Dom<<D as DomTypes>::Gamepad>>>;
fn GetHand(
&self,
cx: &mut JSContext,
) -> Option<Root<Dom<<D as DomTypes>::XRHand>>>;
}