Trait XRInputSourceMethods

Source
pub(crate) trait XRInputSourceMethods<D>
where D: DomTypes,
{ // Required methods fn Handedness(&self) -> XRHandedness; fn TargetRayMode(&self) -> XRTargetRayMode; fn TargetRaySpace(&self) -> Root<Dom<<D as DomTypes>::XRSpace>>; fn GetGripSpace(&self) -> Option<Root<Dom<<D as DomTypes>::XRSpace>>>; fn Profiles(&self, cx: JSContext, retval: MutableHandle<'_, Value>); fn SkipRendering(&self) -> bool; fn GetGamepad(&self) -> Option<Root<Dom<<D as DomTypes>::Gamepad>>>; fn GetHand(&self) -> Option<Root<Dom<<D as DomTypes>::XRHand>>>; }

Required Methods§

Implementors§