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WebGLShaderPrecisionFormatMethods

Trait WebGLShaderPrecisionFormatMethods 

Source
pub trait WebGLShaderPrecisionFormatMethods<D>
where D: DomTypes,
{ // Required methods fn RangeMin(&self) -> i32; fn RangeMax(&self) -> i32; fn Precision(&self) -> i32; }

Required Methods§

Source

fn RangeMin(&self) -> i32

Source

fn RangeMax(&self) -> i32

Source

fn Precision(&self) -> i32

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§