script/dom/webgl/
webglshaderprecisionformat.rs1#![allow(dead_code)]
6
7use dom_struct::dom_struct;
9
10use crate::dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormatMethods;
11use crate::dom::bindings::reflector::{Reflector, reflect_dom_object};
12use crate::dom::bindings::root::DomRoot;
13use crate::dom::window::Window;
14use crate::script_runtime::CanGc;
15
16#[dom_struct]
17pub(crate) struct WebGLShaderPrecisionFormat {
18 reflector_: Reflector,
19 range_min: i32,
20 range_max: i32,
21 precision: i32,
22}
23
24impl WebGLShaderPrecisionFormat {
25 fn new_inherited(range_min: i32, range_max: i32, precision: i32) -> WebGLShaderPrecisionFormat {
26 WebGLShaderPrecisionFormat {
27 reflector_: Reflector::new(),
28 range_min,
29 range_max,
30 precision,
31 }
32 }
33
34 pub(crate) fn new(
35 window: &Window,
36 range_min: i32,
37 range_max: i32,
38 precision: i32,
39 can_gc: CanGc,
40 ) -> DomRoot<WebGLShaderPrecisionFormat> {
41 reflect_dom_object(
42 Box::new(WebGLShaderPrecisionFormat::new_inherited(
43 range_min, range_max, precision,
44 )),
45 window,
46 can_gc,
47 )
48 }
49}
50
51impl WebGLShaderPrecisionFormatMethods<crate::DomTypeHolder> for WebGLShaderPrecisionFormat {
52 fn RangeMin(&self) -> i32 {
54 self.range_min
55 }
56
57 fn RangeMax(&self) -> i32 {
59 self.range_max
60 }
61
62 fn Precision(&self) -> i32 {
64 self.precision
65 }
66}