pub trait OESVertexArrayObjectMethods<D>
where D: DomTypes,
{ // Required methods fn CreateVertexArrayOES( &self, ) -> Option<Root<Dom<<D as DomTypes>::WebGLVertexArrayObjectOES>>>; fn DeleteVertexArrayOES( &self, arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>, ); fn IsVertexArrayOES( &self, arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>, ) -> bool; fn BindVertexArrayOES( &self, arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>, ); }

Required Methods§

Implementors§