Trait script::dom::bindings::codegen::Bindings::OESVertexArrayObjectBinding::OESVertexArrayObject_Binding::OESVertexArrayObjectMethods
source · pub trait OESVertexArrayObjectMethods {
// Required methods
fn CreateVertexArrayOES(
&self,
) -> Option<Root<Dom<WebGLVertexArrayObjectOES>>>;
fn DeleteVertexArrayOES(
&self,
arrayObject: Option<&WebGLVertexArrayObjectOES>,
);
fn IsVertexArrayOES(
&self,
arrayObject: Option<&WebGLVertexArrayObjectOES>,
) -> bool;
fn BindVertexArrayOES(
&self,
arrayObject: Option<&WebGLVertexArrayObjectOES>,
);
}