pub trait DocumentMethods {
Show 236 methods // Required methods fn Implementation(&self) -> Root<Dom<DOMImplementation>>; fn URL(&self) -> USVString; fn DocumentURI(&self) -> USVString; fn CompatMode(&self) -> DOMString; fn CharacterSet(&self) -> DOMString; fn Charset(&self) -> DOMString; fn InputEncoding(&self) -> DOMString; fn ContentType(&self) -> DOMString; fn GetDoctype(&self) -> Option<Root<Dom<DocumentType>>>; fn GetDocumentElement(&self) -> Option<Root<Dom<Element>>>; fn GetElementsByTagName( &self, qualifiedName: DOMString ) -> Root<Dom<HTMLCollection>>; fn GetElementsByTagNameNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString ) -> Root<Dom<HTMLCollection>>; fn GetElementsByClassName( &self, classNames: DOMString ) -> Root<Dom<HTMLCollection>>; fn CreateElement( &self, localName: DOMString, options: StringOrElementCreationOptions ) -> Result<Root<Dom<Element>>, Error>; fn CreateElementNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString, options: StringOrElementCreationOptions ) -> Result<Root<Dom<Element>>, Error>; fn CreateDocumentFragment(&self) -> Root<Dom<DocumentFragment>>; fn CreateTextNode(&self, data: DOMString) -> Root<Dom<Text>>; fn CreateCDATASection( &self, data: DOMString ) -> Result<Root<Dom<CDATASection>>, Error>; fn CreateComment(&self, data: DOMString) -> Root<Dom<Comment>>; fn CreateProcessingInstruction( &self, target: DOMString, data: DOMString ) -> Result<Root<Dom<ProcessingInstruction>>, Error>; fn ImportNode( &self, node: &Node, deep: bool ) -> Result<Root<Dom<Node>>, Error>; fn AdoptNode(&self, node: &Node) -> Result<Root<Dom<Node>>, Error>; fn CreateAttribute( &self, localName: DOMString ) -> Result<Root<Dom<Attr>>, Error>; fn CreateAttributeNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString ) -> Result<Root<Dom<Attr>>, Error>; fn CreateEvent( &self, interface_: DOMString ) -> Result<Root<Dom<Event>>, Error>; fn CreateRange(&self) -> Root<Dom<Range>>; fn CreateNodeIterator( &self, root: &Node, whatToShow: u32, filter: Option<Rc<NodeFilter>> ) -> Root<Dom<NodeIterator>>; fn CreateTreeWalker( &self, root: &Node, whatToShow: u32, filter: Option<Rc<NodeFilter>> ) -> Root<Dom<TreeWalker>>; fn GetLocation(&self) -> Option<Root<Dom<Location>>>; fn Domain(&self) -> DOMString; fn SetDomain(&self, value: DOMString) -> Result<(), Error>; fn Referrer(&self) -> DOMString; fn GetCookie(&self) -> Result<DOMString, Error>; fn SetCookie(&self, value: DOMString) -> Result<(), Error>; fn LastModified(&self) -> DOMString; fn ReadyState(&self) -> DocumentReadyState; fn Title(&self) -> DOMString; fn SetTitle(&self, value: DOMString); fn GetBody(&self) -> Option<Root<Dom<HTMLElement>>>; fn SetBody(&self, value: Option<&HTMLElement>) -> Result<(), Error>; fn GetHead(&self) -> Option<Root<Dom<HTMLHeadElement>>>; fn Images(&self) -> Root<Dom<HTMLCollection>>; fn Embeds(&self) -> Root<Dom<HTMLCollection>>; fn Plugins(&self) -> Root<Dom<HTMLCollection>>; fn Links(&self) -> Root<Dom<HTMLCollection>>; fn Forms(&self) -> Root<Dom<HTMLCollection>>; fn Scripts(&self) -> Root<Dom<HTMLCollection>>; fn GetElementsByName(&self, elementName: DOMString) -> Root<Dom<NodeList>>; fn GetCurrentScript(&self) -> Option<Root<Dom<HTMLScriptElement>>>; fn Open( &self, unused1: Option<DOMString>, unused2: Option<DOMString> ) -> Result<Root<Dom<Document>>, Error>; fn Open_( &self, url: USVString, name: DOMString, features: DOMString ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>; fn Close(&self) -> Result<(), Error>; fn Write(&self, text: Vec<DOMString>) -> Result<(), Error>; fn Writeln(&self, text: Vec<DOMString>) -> Result<(), Error>; fn GetDefaultView(&self) -> Option<Root<Dom<Window>>>; fn HasFocus(&self) -> bool; fn QueryCommandSupported(&self, commandId: DOMString) -> bool; fn GetOnreadystatechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnreadystatechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn FgColor(&self) -> DOMString; fn SetFgColor(&self, value: DOMString); fn BgColor(&self) -> DOMString; fn SetBgColor(&self, value: DOMString); fn Anchors(&self) -> Root<Dom<HTMLCollection>>; fn Applets(&self) -> Root<Dom<HTMLCollection>>; fn Clear(&self); fn CaptureEvents(&self); fn ReleaseEvents(&self); fn FullscreenEnabled(&self) -> bool; fn GetFullscreenElement(&self) -> Option<Root<Dom<Element>>>; fn Fullscreen(&self) -> bool; fn ExitFullscreen(&self) -> Rc<Promise>; fn GetOnfullscreenchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnfullscreenchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnfullscreenerror(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnfullscreenerror(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetSelection(&self) -> Option<Root<Dom<Selection>>>; fn ServoGetMediaControls( &self, id: DOMString ) -> Result<Root<Dom<ShadowRoot>>, Error>; fn GetOncopy(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncopy(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncut(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncut(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpaste(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpaste(&self, value: Option<Rc<EventHandlerNonNull>>); fn ElementFromPoint( &self, x: Finite<f64>, y: Finite<f64> ) -> Option<Root<Dom<Element>>>; fn ElementsFromPoint( &self, x: Finite<f64>, y: Finite<f64> ) -> Vec<Root<Dom<Element>>>; fn GetActiveElement(&self) -> Option<Root<Dom<Element>>>; fn StyleSheets(&self) -> Root<Dom<StyleSheetList>>; fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnabort(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnblur(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncancel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncanplay(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncanplaythrough(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnclick(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnclose(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncontextmenu(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncuechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndblclick(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndrag(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragenter(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragexit(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragleave(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragover(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndrop(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndurationchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnemptied(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnended(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>; fn SetOnerror(&self, value: Option<Rc<OnErrorEventHandlerNonNull>>); fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnfocus(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnformdata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOninput(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOninvalid(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeydown(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeypress(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeyup(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnload(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadeddata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadedmetadata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmousedown(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseenter(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseleave(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmousemove(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseout(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseover(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseup(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnwheel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpause(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnplay(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnplaying(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnprogress(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnratechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnreset(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnresize(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnscroll(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnseeked(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnseeking(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselect(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnshow(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnstalled(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnsubmit(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnsuspend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntimeupdate(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntoggle(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnvolumechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnwaiting(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnanimationend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnanimationiteration(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitionrun(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitionend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitioncancel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselectstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselectionchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetElementById(&self, elementId: DOMString) -> Option<Root<Dom<Element>>>; fn Children(&self) -> Root<Dom<HTMLCollection>>; fn GetFirstElementChild(&self) -> Option<Root<Dom<Element>>>; fn GetLastElementChild(&self) -> Option<Root<Dom<Element>>>; fn ChildElementCount(&self) -> u32; fn Prepend(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>; fn Append(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>; fn ReplaceChildren(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>; fn QuerySelector( &self, selectors: DOMString ) -> Result<Option<Root<Dom<Element>>>, Error>; fn QuerySelectorAll( &self, selectors: DOMString ) -> Result<Root<Dom<NodeList>>, Error>; fn SupportedPropertyNames(&self) -> Vec<DOMString>; fn NamedGetter( &self, name: DOMString ) -> Option<WindowProxyOrElementOrHTMLCollection>;
}

Required Methods§

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fn Implementation(&self) -> Root<Dom<DOMImplementation>>

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fn URL(&self) -> USVString

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fn DocumentURI(&self) -> USVString

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fn CompatMode(&self) -> DOMString

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fn CharacterSet(&self) -> DOMString

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fn Charset(&self) -> DOMString

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fn InputEncoding(&self) -> DOMString

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fn ContentType(&self) -> DOMString

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fn GetDoctype(&self) -> Option<Root<Dom<DocumentType>>>

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fn GetDocumentElement(&self) -> Option<Root<Dom<Element>>>

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fn GetElementsByTagName( &self, qualifiedName: DOMString ) -> Root<Dom<HTMLCollection>>

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fn GetElementsByTagNameNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString ) -> Root<Dom<HTMLCollection>>

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fn GetElementsByClassName( &self, classNames: DOMString ) -> Root<Dom<HTMLCollection>>

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fn CreateElement( &self, localName: DOMString, options: StringOrElementCreationOptions ) -> Result<Root<Dom<Element>>, Error>

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fn CreateElementNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString, options: StringOrElementCreationOptions ) -> Result<Root<Dom<Element>>, Error>

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fn CreateDocumentFragment(&self) -> Root<Dom<DocumentFragment>>

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fn CreateTextNode(&self, data: DOMString) -> Root<Dom<Text>>

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fn CreateCDATASection( &self, data: DOMString ) -> Result<Root<Dom<CDATASection>>, Error>

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fn CreateComment(&self, data: DOMString) -> Root<Dom<Comment>>

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fn CreateProcessingInstruction( &self, target: DOMString, data: DOMString ) -> Result<Root<Dom<ProcessingInstruction>>, Error>

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fn ImportNode(&self, node: &Node, deep: bool) -> Result<Root<Dom<Node>>, Error>

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fn AdoptNode(&self, node: &Node) -> Result<Root<Dom<Node>>, Error>

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fn CreateAttribute( &self, localName: DOMString ) -> Result<Root<Dom<Attr>>, Error>

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fn CreateAttributeNS( &self, namespace: Option<DOMString>, qualifiedName: DOMString ) -> Result<Root<Dom<Attr>>, Error>

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fn CreateEvent(&self, interface_: DOMString) -> Result<Root<Dom<Event>>, Error>

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fn CreateRange(&self) -> Root<Dom<Range>>

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fn CreateNodeIterator( &self, root: &Node, whatToShow: u32, filter: Option<Rc<NodeFilter>> ) -> Root<Dom<NodeIterator>>

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fn CreateTreeWalker( &self, root: &Node, whatToShow: u32, filter: Option<Rc<NodeFilter>> ) -> Root<Dom<TreeWalker>>

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fn GetLocation(&self) -> Option<Root<Dom<Location>>>

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fn Domain(&self) -> DOMString

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fn SetDomain(&self, value: DOMString) -> Result<(), Error>

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fn Referrer(&self) -> DOMString

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fn GetCookie(&self) -> Result<DOMString, Error>

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fn SetCookie(&self, value: DOMString) -> Result<(), Error>

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fn LastModified(&self) -> DOMString

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fn ReadyState(&self) -> DocumentReadyState

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fn Title(&self) -> DOMString

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fn SetTitle(&self, value: DOMString)

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fn GetBody(&self) -> Option<Root<Dom<HTMLElement>>>

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fn SetBody(&self, value: Option<&HTMLElement>) -> Result<(), Error>

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fn GetHead(&self) -> Option<Root<Dom<HTMLHeadElement>>>

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fn Images(&self) -> Root<Dom<HTMLCollection>>

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fn Embeds(&self) -> Root<Dom<HTMLCollection>>

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fn Plugins(&self) -> Root<Dom<HTMLCollection>>

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fn Forms(&self) -> Root<Dom<HTMLCollection>>

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fn Scripts(&self) -> Root<Dom<HTMLCollection>>

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fn GetElementsByName(&self, elementName: DOMString) -> Root<Dom<NodeList>>

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fn GetCurrentScript(&self) -> Option<Root<Dom<HTMLScriptElement>>>

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fn Open( &self, unused1: Option<DOMString>, unused2: Option<DOMString> ) -> Result<Root<Dom<Document>>, Error>

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fn Open_( &self, url: USVString, name: DOMString, features: DOMString ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>

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fn Close(&self) -> Result<(), Error>

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fn Write(&self, text: Vec<DOMString>) -> Result<(), Error>

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fn Writeln(&self, text: Vec<DOMString>) -> Result<(), Error>

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fn GetDefaultView(&self) -> Option<Root<Dom<Window>>>

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fn HasFocus(&self) -> bool

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fn QueryCommandSupported(&self, commandId: DOMString) -> bool

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fn GetOnreadystatechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnreadystatechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn FgColor(&self) -> DOMString

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fn SetFgColor(&self, value: DOMString)

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fn BgColor(&self) -> DOMString

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fn SetBgColor(&self, value: DOMString)

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fn Anchors(&self) -> Root<Dom<HTMLCollection>>

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fn Applets(&self) -> Root<Dom<HTMLCollection>>

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fn Clear(&self)

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fn CaptureEvents(&self)

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fn ReleaseEvents(&self)

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fn FullscreenEnabled(&self) -> bool

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fn GetFullscreenElement(&self) -> Option<Root<Dom<Element>>>

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fn Fullscreen(&self) -> bool

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fn ExitFullscreen(&self) -> Rc<Promise>

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fn GetOnfullscreenchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfullscreenchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnfullscreenerror(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfullscreenerror(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetSelection(&self) -> Option<Root<Dom<Selection>>>

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fn ServoGetMediaControls( &self, id: DOMString ) -> Result<Root<Dom<ShadowRoot>>, Error>

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fn GetOncopy(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncopy(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncut(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncut(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpaste(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpaste(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn ElementFromPoint( &self, x: Finite<f64>, y: Finite<f64> ) -> Option<Root<Dom<Element>>>

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fn ElementsFromPoint( &self, x: Finite<f64>, y: Finite<f64> ) -> Vec<Root<Dom<Element>>>

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fn GetActiveElement(&self) -> Option<Root<Dom<Element>>>

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fn StyleSheets(&self) -> Root<Dom<StyleSheetList>>

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fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnabort(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnblur(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncancel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplay(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplaythrough(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclick(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclose(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncontextmenu(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncuechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndblclick(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrag(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragenter(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragexit(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragleave(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragover(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrop(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndurationchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnemptied(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnended(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>

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fn SetOnerror(&self, value: Option<Rc<OnErrorEventHandlerNonNull>>)

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fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfocus(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnformdata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninput(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninvalid(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeydown(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeypress(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeyup(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnload(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadeddata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadedmetadata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousedown(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseenter(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseleave(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousemove(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseout(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseover(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseup(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwheel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpause(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplay(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplaying(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnprogress(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnratechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnreset(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnresize(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnscroll(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeked(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeking(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselect(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnshow(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstalled(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsubmit(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsuspend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntimeupdate(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntoggle(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnvolumechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwaiting(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationiteration(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionrun(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitioncancel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectionchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetElementById(&self, elementId: DOMString) -> Option<Root<Dom<Element>>>

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fn Children(&self) -> Root<Dom<HTMLCollection>>

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fn GetFirstElementChild(&self) -> Option<Root<Dom<Element>>>

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fn GetLastElementChild(&self) -> Option<Root<Dom<Element>>>

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fn ChildElementCount(&self) -> u32

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fn Prepend(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>

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fn Append(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>

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fn ReplaceChildren(&self, nodes: Vec<NodeOrString>) -> Result<(), Error>

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fn QuerySelector( &self, selectors: DOMString ) -> Result<Option<Root<Dom<Element>>>, Error>

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fn QuerySelectorAll( &self, selectors: DOMString ) -> Result<Root<Dom<NodeList>>, Error>

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fn SupportedPropertyNames(&self) -> Vec<DOMString>

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fn NamedGetter( &self, name: DOMString ) -> Option<WindowProxyOrElementOrHTMLCollection>

Implementors§