pub enum ActiveEventLoop {
Wayland(ActiveEventLoop),
X(ActiveEventLoop),
}Variants§
Wayland(ActiveEventLoop)
X(ActiveEventLoop)
Implementations§
Source§impl ActiveEventLoop
impl ActiveEventLoop
pub fn is_wayland(&self) -> bool
pub fn create_custom_cursor(&self, cursor: CustomCursorSource) -> CustomCursor
pub fn available_monitors(&self) -> VecDeque<MonitorHandle>
pub fn primary_monitor(&self) -> Option<MonitorHandle>
pub fn listen_device_events(&self, allowed: DeviceEvents)
pub fn system_theme(&self) -> Option<Theme>
pub fn raw_display_handle_rwh_06(&self) -> Result<RawDisplayHandle, HandleError>
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow)
pub(crate) fn control_flow(&self) -> ControlFlow
pub(crate) fn clear_exit(&self)
pub(crate) fn exit(&self)
pub(crate) fn exiting(&self) -> bool
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle
fn set_exit_code(&self, code: i32)
fn exit_code(&self) -> Option<i32>
Auto Trait Implementations§
impl !Freeze for ActiveEventLoop
impl !RefUnwindSafe for ActiveEventLoop
impl !Send for ActiveEventLoop
impl !Sync for ActiveEventLoop
impl Unpin for ActiveEventLoop
impl UnsafeUnpin for ActiveEventLoop
impl !UnwindSafe for ActiveEventLoop
Blanket Implementations§
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T: Any,
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