pub enum ActiveEventLoop {
Wayland(ActiveEventLoop),
X(ActiveEventLoop),
}Variants§
Wayland(ActiveEventLoop)
X(ActiveEventLoop)
Implementations§
Source§impl ActiveEventLoop
impl ActiveEventLoop
pub fn is_wayland(&self) -> bool
pub fn create_custom_cursor(&self, cursor: CustomCursorSource) -> CustomCursor
pub fn available_monitors(&self) -> VecDeque<MonitorHandle>
pub fn primary_monitor(&self) -> Option<MonitorHandle>
pub fn listen_device_events(&self, allowed: DeviceEvents)
pub fn system_theme(&self) -> Option<Theme>
pub fn raw_display_handle_rwh_06(&self) -> Result<RawDisplayHandle, HandleError>
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow)
pub(crate) fn control_flow(&self) -> ControlFlow
pub(crate) fn clear_exit(&self)
pub(crate) fn exit(&self)
pub(crate) fn exiting(&self) -> bool
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle
fn set_exit_code(&self, code: i32)
fn exit_code(&self) -> Option<i32>
Auto Trait Implementations§
impl !Freeze for ActiveEventLoop
impl !RefUnwindSafe for ActiveEventLoop
impl !Send for ActiveEventLoop
impl !Sync for ActiveEventLoop
impl Unpin for ActiveEventLoop
impl !UnwindSafe for ActiveEventLoop
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T: Any,
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