pub struct ActiveEventLoop {
pub event_loop_awakener: Ping,
pub queue_handle: QueueHandle<WinitState>,
pub(crate) control_flow: Cell<ControlFlow>,
pub(crate) exit: Cell<Option<i32>>,
pub state: RefCell<WinitState>,
pub wayland_dispatcher: Dispatcher<'static, WaylandSource<WinitState>, WinitState>,
pub connection: Connection,
}Fields§
§event_loop_awakener: PingThe event loop wakeup source.
queue_handle: QueueHandle<WinitState>The main queue used by the event loop.
control_flow: Cell<ControlFlow>The application’s latest control_flow state
exit: Cell<Option<i32>>The application’s exit state.
state: RefCell<WinitState>Winit state.
wayland_dispatcher: Dispatcher<'static, WaylandSource<WinitState>, WinitState>Dispatcher of Wayland events.
connection: ConnectionConnection to the wayland server.
Implementations§
Source§impl ActiveEventLoop
impl ActiveEventLoop
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow)
pub(crate) fn control_flow(&self) -> ControlFlow
pub(crate) fn exit(&self)
pub(crate) fn clear_exit(&self)
pub(crate) fn exiting(&self) -> bool
pub(crate) fn set_exit_code(&self, code: i32)
pub(crate) fn exit_code(&self) -> Option<i32>
pub fn listen_device_events(&self, _allowed: DeviceEvents)
pub(crate) fn create_custom_cursor( &self, cursor: CustomCursorSource, ) -> RootCustomCursor
pub fn raw_display_handle_rwh_06(&self) -> Result<RawDisplayHandle, HandleError>
Source§impl ActiveEventLoop
impl ActiveEventLoop
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle>
pub fn primary_monitor(&self) -> Option<MonitorHandle>
Auto Trait Implementations§
impl !Freeze for ActiveEventLoop
impl !RefUnwindSafe for ActiveEventLoop
impl !Send for ActiveEventLoop
impl !Sync for ActiveEventLoop
impl Unpin for ActiveEventLoop
impl !UnwindSafe for ActiveEventLoop
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.