Function wgpu_core::command::transfer::handle_dst_texture_init
source · fn handle_dst_texture_init(
cmd_buf_data: &mut CommandBufferMutable,
device: &Device,
destination: &TexelCopyTextureInfo,
copy_size: &Extent3d,
texture: &Arc<Texture>,
snatch_guard: &SnatchGuard<'_>,
) -> Result<(), TransferError>
Expand description
Prepare a transfer’s destination texture.
Ensure the destination texture of a transfer is in the right initialization state, and record the state for after the transfer operation.