Struct wgpu_core::binding_model::PipelineLayoutDescriptor
source · pub struct PipelineLayoutDescriptor<'a> {
pub label: Label<'a>,
pub bind_group_layouts: Cow<'a, [BindGroupLayoutId]>,
pub push_constant_ranges: Cow<'a, [PushConstantRange]>,
}
Expand description
Describes a pipeline layout.
A PipelineLayoutDescriptor
can be used to create a pipeline layout.
Fields§
§label: Label<'a>
Debug label of the pipeline layout.
This will show up in graphics debuggers for easy identification.
bind_group_layouts: Cow<'a, [BindGroupLayoutId]>
Bind groups that this pipeline uses. The first entry will provide all the bindings for “set = 0”, second entry will provide all the bindings for “set = 1” etc.
push_constant_ranges: Cow<'a, [PushConstantRange]>
Set of push constant ranges this pipeline uses. Each shader stage that
uses push constants must define the range in push constant memory that
corresponds to its single layout(push_constant)
uniform block.
If this array is non-empty, the
Features::PUSH_CONSTANTS
feature must
be enabled.
Trait Implementations§
source§impl<'a> Clone for PipelineLayoutDescriptor<'a>
impl<'a> Clone for PipelineLayoutDescriptor<'a>
source§fn clone(&self) -> PipelineLayoutDescriptor<'a>
fn clone(&self) -> PipelineLayoutDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PipelineLayoutDescriptor<'a>
impl<'a> Debug for PipelineLayoutDescriptor<'a>
source§impl<'de, 'a> Deserialize<'de> for PipelineLayoutDescriptor<'a>
impl<'de, 'a> Deserialize<'de> for PipelineLayoutDescriptor<'a>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> Hash for PipelineLayoutDescriptor<'a>
impl<'a> Hash for PipelineLayoutDescriptor<'a>
source§impl<'a> PartialEq for PipelineLayoutDescriptor<'a>
impl<'a> PartialEq for PipelineLayoutDescriptor<'a>
source§fn eq(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
fn eq(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<'a> Serialize for PipelineLayoutDescriptor<'a>
impl<'a> Serialize for PipelineLayoutDescriptor<'a>
impl<'a> Eq for PipelineLayoutDescriptor<'a>
impl<'a> StructuralPartialEq for PipelineLayoutDescriptor<'a>
Auto Trait Implementations§
impl<'a> Freeze for PipelineLayoutDescriptor<'a>
impl<'a> RefUnwindSafe for PipelineLayoutDescriptor<'a>
impl<'a> Send for PipelineLayoutDescriptor<'a>
impl<'a> Sync for PipelineLayoutDescriptor<'a>
impl<'a> Unpin for PipelineLayoutDescriptor<'a>
impl<'a> UnwindSafe for PipelineLayoutDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.